SCUM Hotfix - 1.3.1.1 Patch Notes (8th July 2026)
Hotfix 1.3.1.1 tackles server stability, inventory mishaps, and weapon bugs that plagued players since June's update.
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Hotfix 1.3.1.1 tackles server stability, inventory mishaps, and weapon bugs that plagued players since June's update.

The July 9th update strips back Fragpunk's Shard Card pool across multiple modes and rebalances several Lancers, including tweaks to Broker, Zephyr, and Dex.

PEAK's 0.65.c patch tackles rendering bugs and visual glitches across multiple maps and menus, though the map roster shrinks temporarily.

Jagex has rolled out the first round of tweaks for The Blood Moon Rises, addressing Maggot King loot handling, weapon balance, and several Trouver System protection issues.

Birthday celebrations bring two time-limited events, a major overhaul to how shots register, and special rewards for the game's most dedicated players.

Regenerative Shields are officially live, Ultimate Ability generation has been retuned, and nearly every hero is getting adjusted for the new Team-Up meta.

The latest Manor Lords beta squashes a nasty batch of pathfinding issues that were leaving workers stuck at taverns and soldiers trapped in castles.

Windrose 0.10.0.8 patches a long-range projectile detection issue that was letting cannonballs slip through ships undetected.

Version 1.13.01 lands with fixes for crash-on-bear, broken quest progression, and livestock feed mechanics that weren't working as intended.

Blizzard's latest hotfix pass rebalances multiple class specs in both PvE and PvP, with Restoration Druid and Shadow Priest receiving notable attention alongside targeted nerfs to overperforming specs.

The matchmaking servers across all Age of Empires titles are coming down for scheduled maintenance this Wednesday. Plan your matches accordingly.

Valve's Summer 2026 event for Team Fortress 2 is now live, delivering six new community-created maps alongside fresh cosmetics, taunts, and Unusual effects.

The Revelations campaign expansion arrives with a deadly new Chain Spear weapon, three fresh Ripatorium arenas, and sweeping gameplay refinements across melee weapons and enemy AI.

Valve's latest Team Fortress 2 update delivers six fresh community maps, new cosmetics, and a substantial list of stability fixes, including long-standing visual bugs and gameplay quirks.

Marathon's newest patch tackles matchmaking problems and refreshes the Armory with cheaper commendations and fresh gear options.

The sixth quality-of-life patch for '83 addresses animation bugs, adds new admin commands, and fixes several map collision issues across Fulda and Woodpecker.

A small but focused patch tackles physics quirks and multiplayer config issues that were causing friction in both single and cooperative play.

The Undiscovered update brings a complete modernisation of Deep Space Encounters, adding actual objectives, randomised content, and a fresh reward structure tied to Endeavor progression.

The second open beta for Stellaris 4.5 'Cygnus' is live with sweeping changes to how pops handle ethics and factions, redesigned ship automation tools, and federation improvements that alter mid-to-late-game diplomacy.

Minecraft Dungeons II sends you across two worlds to stop a fresh threat. Four-player teams, new combat encounters, and legendary gear await.

Rifts are getting a complete redesign in Farever's newest public test patch. Gates replace kills as the core objective, and a new NPC trader opens up fresh reward paths.

The last beta patch before 1.3 stabilises brings targeted fixes to disease mechanics, institution spread, and levy food consumption. Addressing friction points that plagued early runs.

Matchmaking just got smarter, THE FINALS is crossing over into ARC Raiders, and ARC Turbines are finally worth your time.

Ghost Ship Games has pushed out RC:EA:01.02 ahead of summer shutdown, bringing defensive AI behaviour to the Gatekeepers and fixing a heap of progression-breaking bugs.