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Patch NotesPEAK3.1.0

PEAK 3.1.0 Patch Notes (9th November 2026)

Landfall’s latest update tackles safety concerns with longer room codes and adjusts core movement mechanics for console players following the crossplay launch.

Nathan Lees3 min read
PEAK gameplay screenshot showing two scouts climbing a structure in a multiplayer match
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PEAK 3.1.0 is the first bigger patch since the console launch, and Landfall says it adds safety measures and fixes. Room codes are now slightly longer, which gives many more possible combinations. The patch also adds protections against several common griefing methods, though the notes do not say which ones.

Sprint and Climb are now held actions on controller, matching the way they work on keyboard and mouse. The settings menu has a new option to switch between Hold and Toggle for both inputs. A bug that stopped players releasing a toggled climb on controller with the same button is fixed. Slider-based settings now display without decimals and, where it makes sense, as percentages. Scouts should also be able to walk onto each other’s heads again.

Landfall also used the post to explain the game’s file size. The crossplay update added 208 maps to the map rotation. The studio says it previously patched in new maps every two to three weeks, but with console launches and patches slowing down, that is no longer possible. Instead, the game now cycles through a fixed set of maps. Landfall says this keeps crossplay working correctly and gives players more replayability.

The studio says it is still looking into other bugs and asks players to keep reporting them with as much detail as possible.

Full Patch Notes

▲ Buff✓ Fix◆ Tweak

Hello scouts! Here's the first bigger patch post-console launch, adding some safety measures and fixes.

Since a lot of you have been asking about the game's file size, here's an explanation for those of you who missed the 3.0 patch notes.

With the crossplay update, we added 208 maps to the game's map rotation. Previously, we've been patching in maps every two to three weeks for the game, but with console launches and patches slowing down, this will no longer be possible.

Instead, we added a set number of maps that the game will cycle through forever. This ensures that crossplay works correctly and that you have much more replayability! We get that the increase surprised some players, but we hope you understand our reasons for the sudden jump.

Patch Notes:

  • Made room codes slightly longer so there are way more combinations now for safety
  • Sprint and Climb inputs are now held actions on controller, matching the way it works on keyboard & mouse.
  • In the settings, there is now a way to switch between Hold and Toggle for the Sprint and Climb inputs.
  • Fixed an issue where toggling climb on controller did not allow you to release the toggle with the same button.
  • The settings menu now displays slider-based settings without decimals, and converts them to percentages where it makes sense.
  • Scouts should be able to walk onto each other’s heads again
  • Added protections against several common griefing methods

    We are still looking into other bugs and issues! Please keep reporting them with as much detail as possible to support@landfall.se so we can have a look.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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