
PEAK Beta Patch 0.65.d Notes (16th July 2026)
PEAK's 0.65.d beta patch squashes the item-clipping gremlins that've plagued wall interactions and overhauls Helping Hand stability.
12 articles

PEAK's 0.65.d beta patch squashes the item-clipping gremlins that've plagued wall interactions and overhauls Helping Hand stability.

PEAK's 0.65.c patch tackles rendering bugs and visual glitches across multiple maps and menus, though the map roster shrinks temporarily.

PEAK's beta branch now runs leaner with optimised meshes, expanded map generation, and fixes for late-joining players. The team is hunting for feedback on LOD pop-in and invisible geometry.

A small patch focuses on map variants while the studio prepares larger balance and performance updates for the weeks ahead.

New maps, a Kiln lighting fix, and a quiet confirmation that the final biome is still in progress, PEAK's latest small patch is live.
A small one from the PEAK team today: fresh maps in the daily rotation, a nod to Aggro Crab, and a quiet confirmation that the final biome is in progress.
A small but steady update for PEAK adds fresh maps to the daily rotation, with the developers confirming the final biome is in progress.
PEAK's latest patch tackles a rope performance issue that was causing hitching, restores cold nights to Ascent 5+, and cleans up a handful of badge and achievement bugs.
PEAK's latest beta patch tackles a rope performance bug, restores cold nights to Ascent 5+, and cleans up a handful of reconnection and custom run issues.
PEAK's latest patch tackles campfire save bugs, scout report issues, and a nasty temperature glitch for veteran players.

PEAK's latest patch is a small but focused fix drop, addressing some annoying multiplayer and UI bugs that have been catching players out.

PEAK's latest maintenance patch is small by design, but it brings a fresh batch of maps to the co-op climbing game.