
The Fallout 3 You Played Was Never Bethesda's Vision
Former Bethesda artist Nate Purkeypile says Fallout 3 was 'very, very constrained' by 2008 hardware, and the upcoming remaster is a chance to deliver what the team originally envisioned.
Across gaming

Former Bethesda artist Nate Purkeypile says Fallout 3 was 'very, very constrained' by 2008 hardware, and the upcoming remaster is a chance to deliver what the team originally envisioned.

Dirge of Cerberus: Lost Episode has been unplayable since its servers went dark in 2018. It took custom decryption software, over 90 GPU servers, and $900 to bring it back.

Eric Baptizat spent five years away from Ubisoft directing the Dead Space remake and working on Battlefield 6. Now he's back to oversee all of Assassin's Creed.

Final Fantasy 14's generous free trial arrives on Switch 2, but the 117GB download eats nearly half the console's internal storage. Square Enix is already working on a fix for long load times.
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