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Patch NotesNo Man's Sky7.14

No Man's Sky Forsaken - 7.14 Patch Notes (9th November 2026)

No Man's Sky patch 7.14 makes Corvette Haulage missions sometimes require multiple parcels, adds pause menu options for expired expeditions, and fixes several crashes and iOS issues.

Nathan Lees4 min read
No Man's Sky space station exterior with a corvette docked nearby under starlight
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Corvette Haulage missions now sometimes require the delivery of multiple parcels. Additional options have been added in the pause menu for finalising an expired expedition. Read the official notes on Hello Games.

On iOS, the update includes performance improvements. It fixes an issue that could cause text to be cut off when using the Analysis Visor on some iOS devices. It also fixes an issue that prevented gyro control working correctly when using the multi-tool on iOS. A control issue that prevented the Galaxy Map from working correctly with mouse and track pad controls on iOS has been fixed. An issue that could cause players to get stuck on the welcome screen when playing on iPad with mouse and keyboard has also been fixed.

A rare crash that could occur after loading in near a Sentinel has been fixed. A rare crash that could occur upon landing your starship on a planet has also been fixed. On PS5, an audio related crash has been fixed. A rare crash that could occur when building a corvette using PSVR2 on PS5 has been fixed. A crash that could occur when launching the game after switching from PSVR2 to non-VR on PS5 has been fixed. A rare crash that could occur in multiplayer when a player in a group left the game on PS5 has also been fixed.

Station decorations no longer occasionally appear in the Nexus. Salvageable parts from space hulks no longer get snagged when being collected. Parcel stability while being held with the Gravitino Coil has been improved. Network synchronisation for Space Courier Contract parcels has also been improved. An issue that could cause graphical corruption at some Planetary Archives has been fixed. An issue that caused the Autophage staff synthesis terminal to be missing from Autophage settlements has also been fixed.

Full Patch Notes

▲ Buff✓ Fix◆ Tweak

Forsaken 7.14

Hello Everyone,

Thank you to everyone playing No Man’s Sky – Forsaken, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 7.14, which is now live on Steam, and will be coming to other platforms as soon as possible.

Bug Fixes

  • Fixed an issue that caused station decorations to occasionally appear in the Nexus.
  • Fixed an issue where salvageable parts from space hulks would get snagged when being collected.
  • Fixed an issue with settlements who had reached an insurmountable amount of debt.
  • Added additional options in the pause menu for finalising an expired expedition.
  • Fixed an issue that caused the Autophage staff synthesis terminal to be missing from Autophage settlements.
  • Fixed a visual issue when collecting haunted mementos.
  • Improved markers for seamless warping.
  • Fixed an issue that could cause graphical corruption at some Planetary Archives.
  • Improved parcel stability while being held with the Gravitino Coil.
  • Fixed an issue that caused parcels to be dropped when transitioning from walking on a platform in space to space walking.
  • Updated Corvette Haulage missions to sometimes require the delivery of multiple parcels.
  • Improved network synchronisation for Space Courier Contract parcels.
  • Visual improvements to new Corvette parts.
  • Optimisations to Corvette parts.
  • Improved collision on some Corvette parts.
  • Performance improvements for iOS.
  • Fixed an issue that could cause text to be cut off when using the Analysis Visor on some iOS devices.
  • Fixed an issue that prevented gyro control working correctly when using the multi-tool on iOS.
  • Fixed a control issue that prevented the Galaxy Map from working correctly with mouse and track pad controls on iOS.
  • Fixed an issue that could cause players to get stuck on the welcome screen when playing on iPad with mouse and keyboard.
  • Fixed a rare crash that could occur after loading in near a Sentinel.
  • Fixed a rare crash that could occur upon landing your starship on a planet.
  • Fixed an audio related crash that could occur on PS5.
  • Fixed a rare crash that could occur when building a corvette using PSVR2 on PS5.
  • Fixed a crash that could occur when launching the game after switching from PSVR2 to non-VR on PS5.
  • Fixed a rare crash that could occur in multiplayer when a player in a group left the game on PS5.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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