The Division 2 [TUY8S2.3] New Broken Rain Notes (10th August 2026)
Rikers have seized a hydroelectric dam in Pennsylvania. The Broken Rain Incursion goes live tomorrow, bringing a new exotic rifle and the season's first endgame grind.

The Division 2's Y8S2.3 update arrives tomorrow with a new eight-player Incursion at Steel Creek Dam, where the Rikers control a functioning East Coast power station and the weather is actively trying to kill you. This is the headline content drop, but the patch also reshapes how you grind exotics post-season-pass, introduces a new cooperative exotic SMG, and continues the PvP rebalancing work that has been running quietly through Y8S2.
Broken Rain's core loop is straightforward: breach Riker fortifications, eliminate four stronghold leaders, and secure the dam before Hurricane Morgan causes catastrophic damage. The Incursion rewards the Steel & Sons ACR, an exotic rifle built around a stacking headshot mechanic. In PvE, body shots apply stacks (max three) that buff your amplified damage by 4% per stack, then a headshot consumes them all for 11% amplified damage per stack. Weakpoint destruction adds another 10% amplified damage debuff to the target for five seconds. The PvP version scales down the numbers significantly: 3% per-stack damage, 9% on headshot consumption, 5% weakpoint debuff. This is a precision-reward weapon that punishes spray-and-pray play, and the normalised Prototype Gear system (which disables Prototype Augments and reduces their stats to minimum values) means you cannot cheese the Incursion's difficulty with overgeared loadouts. The same normalisation applies to Paradise Lost, Operation Iron Horse, and Operation Dark Hours, so this is not new territory for eight-player content.
Loot acquisition here matters. You get one guaranteed roll from the final chest per character per week, with no performance bonus attached. Additional clears throughout the week offer repeat chances at the same drop rate, but you must be present when each boss dies. This structure encourages multiple runs without time-gating you behind a single weekly lockout, which is a practical difference from raid-style loot systems that force you to choose between characters or accept long drought periods.
The Into the Dark Stretch Goals track, opening August 18, introduces Prestige Caches that guarantee vanity items and rare named drops while raising the odds of bonus loot. Standard caches offer a 10% chance at named items and 10% at seasonal exotics; Prestige caches guarantee both categories and push seasonal exotics to 25% and rare exotics to 2.5%. This is the post-season-pass grind now. If you finish the Season Pass before the season ends, you have a defined progression path that does not reset you to zero.
The Climax Mission unlocks tomorrow and awards the Underboss exotic SMG on first Master completion. It applies marks to enemies (one per agent, four maximum across the squad) and deals 20% amplified damage to marked targets, scaling up 5% for each additional mark from teammates. In PvP it caps at 18% base damage and 2% per extra mark, making it a squad-coordination tool rather than a solo carry weapon.
PvP updates are mentioned but not detailed in this summary, suggesting a separate balance pass is incoming. The omission is conspicuous given the patch title emphasises PvP work, which means the full Dark Zone loot changes and Shooting Range additions are likely substantial enough to warrant their own breakdown.
Full Patch Notes
▲ Buff✓ Fix◆ TweakCONTENTS
- New Broken Rain Incursion
- Broken Rain Event Pass
- Stretch Goals
- Climax Mission
- PvP Updates
- Fixes
NEW BROKEN RAIN INCURSION
Hurricane Morgan is closing in on rural Pennsylvania, where the Rikers have seized the Steel Creek Dam and Hydroelectric Power Plant, one of the last functioning power stations on the East Coast.
With the reservoir rising and the facility at risk, Agents must breach the Rikers’ fortifications, take down the four leaders controlling the stronghold, and secure the dam before the storm causes catastrophic damage.
Two special Arm Patches will be available to mark the launch of Broken Rain:
- Complete the Incursion within the first 24 hours to receive both the Golden Beaver Arm Patch and the Silver Beaver Arm Patch.
- Complete it within the first 7 days to receive the Silver Beaver Arm Patch.
To allow time for everyone to log in after maintenance on August 11, the reward window will begin one hour after the servers come back online. We will confirm the exact start and end times on @TheDivisionGame.
Prototype Gear can be used in Broken Rain, but its stats will be fully normalized. This means Prototype Augments will be disabled, and Prototype stats will be reduced to their minimum values. The same system is already used in Paradise Lost, Operation Iron Horse, and Operation Dark Hours. Keep this in mind when preparing your build for the Incursion.
REWARDS
One of the standout rewards in Broken Rain is Steel & Sons ACR, an Exotic Rifle exclusive to the Incursion.
| Steel & Sons ACR
Exotic ACR SS Rifle | Talent Confirm & Execute
PvE Version:Body shots add 1 stack to the enemy for 10s. Max stacks: 3. Hitting a different enemy removes all stacks. This weapon deals +4% Amplified Damage per stack. Your next headshot on an enemy with stacks consumes all stacks, dealing +11% Amplified Damage per stack. Destroying an enemy's weakpoint causes them to take +10% Amplified Damage from you for 5s. PvP Version:Body shots add 1 stack to the enemy for 6s. Max stacks: 3. Hitting a different enemy removes all stacks. This weapon deals +3% Amplified Damage per stack. Your next headshot on an enemy with stacks consumes all stacks, dealing +9% Amplified Damage per stack. Destroying an enemy's weakpoint causes them to take +5% Amplified Damage from you for 3s. Weapon Stats and ModsOptics: +15% Critical Hit Chance Magazine: +10 Rounds Underbarrel: +10% Weapon Handling Muzzle: +10% Reload Time |
|---|
There are two ways to earn Steel & Sons ACR: a chance from the final reward chest after a full completion, or from bosses during repeat runs.
Final Reward chest:
- Each of your characters is eligible for one roll from the chest per week.
- Eligibility resets with the global weekly reset.
- Completion time and individual performance do not affect the drop chance.
Additional clears:
- You must be present when the boss is defeated to be eligible for the drop.
- You can repeat the Incursion as many times as you like throughout the week.
- The drop chance remains the same with each attempt.
BROKEN RAIN EVENT PASS
The Broken Rain Event Pass will be available from August 11 to August 25, with new JTF-themed outfits.
Free Track:
- JTF Controller Outfit
- JTF Commando Outfit
Premium Track:
- JTF Enforcer Outfit
- JTF Responder Outfit
- 2 Exotic Caches
- 1 Outfit Token
OUTFIT TOKENS
The premium track also introduces Outfit Tokens, a new currency that can be used to unlock selected outfits from the Store.
One Outfit Token unlocks the full outfit, even if you already own some of its individual pieces. Look for the Outfit Token icon to see which outfits are eligible. If an outfit can be unlocked with more than one currency, you can choose between an Outfit Token, Premium Credits, or Textiles.
INTO THE DARK STRETCH GOALS
The Into the Dark Stretch Goals track opens on August 18 and will remain available until the end of the season.
Once you reach Tier 100 of the Season Pass, you can continue progressing through the Stretch Goals track and earning additional rewards.
The track includes Standard and Prestige Caches. Prestige Caches appear at Tier 10 and are earned through the same progression, but guarantee some rewards that only have a chance to drop from Standard Caches and increase the chances of additional bonus drops.
INTO THE DARK CACHE CONTENTS
| Vanity Items
50% chance per cache | Breathless Outfit – 5 pieces.
Arm Patches – 4 pieces. Weapon Skins – 3 pieces. |
|---|---|
| Rare Named Items
10% drop chance with each cache | Lexington – 10%
Stack Broker – 10% Turmoil – 6% Caretaker – 6% Shield Splinterer – 6% Huntsman – 6% Handbasket – 6% The Harvest – 6% Chill Out – 6% Quickstep – 6% First Bloom – 6% Hunter-Killer – 3.25% First Sight - 3.25% Sleigher – 3.25% Slingshot – 3.25% Oh Carol – 3.25% Festive Delivery – 3.25% Snow Machine – 3.25% Bell Ringer – 3.25% |
| Seasonal Exotic
10% drop chance with each cache | Caduceus – 14.2%
Nurse's Kneepads – 14.2% Nemesis – 14.2% Liberty – 14.2% Chatterbox – 14.2% Dodge City Gunslinger’s Holster – 14.2% Ridgeway’s Pride – 14.2% |
| Rare Exotic Item
0.5% drop chance with each cache | Regulus – 8.33%
Eagle Bearer – 8.33% Ravenous – 8.33% Bighorn – 8.33% Ouroboros – 8.33% Provocator – 8.33% Birdie’s Quick Fix – 8.33% Tinkerer – 8.33% Tempest – 8.33% Blacklisters – 8.33% Sheriff – 8.33% Whiplash – 8.33% |
PRESTIGE INTO THE DARK CACHE CONTENTS
| Vanity Items
Guaranteed drop | Breathless Outfit – 5 pieces.
Arm Patches – 4 pieces. Weapon Skins – 3 pieces. |
|---|---|
| Rare Named Items
Guaranteed drop | Lexington – 9.1%
Stack Broker – 9.1% Turmoil – 9.1% Caretaker – 9.1% Shield Splinterer – 9.1% Huntsman – 9.1% Handbasket – 9.1% The Harvest – 9.1% Chill Out – 9.1% Quickstep – 9.1% First Bloom – 9.1% |
| Seasonal Exotic
25% drop chance with each cache | Caduceus – 14.2%
Nurse's Kneepads – 14.2% Nemesis – 14.2% Liberty – 14.2% Chatterbox – 14.2% Dodge City Gunslinger’s Holster – 14.2% Ridgeway’s Pride – 14.2% |
| Rare Exotic Item
2.5% drop chance with each cache | Regulus – 8.33%
Eagle Bearer – 8.33% Ravenous – 8.33% Bighorn – 8.33% Ouroboros – 8.33% Provocator – 8.33% Birdie’s Quick Fix – 8.33% Tinkerer – 8.33% Tempest – 8.33% Blacklisters – 8.33% Sheriff – 8.33% Whiplash – 8.33% |
CLIMAX MISSION
The Into the Dark Climax Mission becomes available on August 11. Complete it on Master difficulty for the first time to earn the Underboss Exotic SMG as a guaranteed reward.
After your first completion, Underboss will still have a chance to drop on repeat runs, with higher difficulties offering a better chance.
| Underboss
Exotic SMG | Talent Gangland Hit
PvE Version:Shooting an enemy with this weapon applies a mark. You can only apply one mark at a time. Shooting another enemy will transfer the mark. More marks can be applied on the same enemy by other agents using this weapon. Maximum amount of marks that can be applied on an enemy is 4. This weapon deals +20% Amplified Damage to marked enemies. The bonus is increased by 5% for each extra mark on the enemy other than your own. PvP Version:Shooting an enemy with this weapon applies a mark. You can only apply one mark at a time. Shooting another enemy will transfer the mark. More marks can be applied on the same enemy by other agents using this weapon. Maximum amount of marks that can be applied on an enemy is 4. This weapon deals +18% Amplified Damage to marked enemies. The bonus is increased by 2% for each extra mark on the enemy other than your own. Weapon ModsOptics Slot: +15% Crit Chance |
|---|
MULTIPLIER EVENTS
Season Pass XP x5
- August 11 – August 18
- During the event, Season Pass XP earned from Priority Objectives, the Seasonal Journey, Weekly Projects, Manhunt Scouts, and general world activities will be multiplied by five.
Season Pass XP x2
- August 18 – August 27
- During the event, Season Pass XP earned from Priority Objectives, the Seasonal Journey, Weekly Projects, Manhunt Scouts, and general world activities will be doubled.
PVP UPDATES
Y8S2.3 continues our work on PvP with changes to Dark Zone loot, another round of balancing, and new Shooting Range options to help you test your builds before heading into PvP.
DARK ZONE LOOT
Loot across the Toxic, Classic, and Balanced Dark Zones will now drop at Heroic quality.
In Classic and Balanced Dark Zones, Elites and bosses will also have a 25% chance to drop an additional item from a special contaminated loot pool. As with other contaminated loot, the item must be successfully extracted before it can be used.
When an additional item drops, its category will be selected according to the chances listed below. Each item withing a category has an equal chance to drop.
| CATEGORY | CHANCE | INCLUDED ITEMS |
|---|---|---|
| High-Value Gear Sets | 40% | System Corruption, Yaahl Gear, Foundry Bulwark, Future Initiative, Aegis Gear, Breaking Point. |
| High-Value Legacy Weapons | 25% | The Apartment, Dark Winter, The Virginian, Black Friday, The Railsplitter, Orbit, TDI “Kard” Custom, Pinprick, Harmony, Rock n’ Roll, Good Times, Manic, Born Great, Relic. |
| High-Value Legacy Gear | 15% | Deathgrips, The Hallow Man, Claws Out, Ferocious Calm, Emperor’s Guard, Matador, The Gift, Door-Kicker's Knock, Liquid Engineer, Everyday Carrier, The Courier. |
| Named Gear and Weapons | 10% | The Setup, The Sacrifice, Fox’s Prayer, Contractor’s Gloves, Picaro’s Holster, Punch Drunk, Nightwatcher, Zero Fs, White Death, Lefty, Mechanical Animal, Kingbreaker, Anarchist’s Cookbook, Firm Handshake, Closer, Henri, Stage Left, Everlasting Gaze. |
| Exotics | 6% | St. Elmo’s Engine, Scorpio, Memento, Catharsis, Coyote’s Mask, NinjaBike Messenger Backpack, NinjaBike Messenger Kneepads, Vile, Iron Lung, Mosquito, Pestilence, Waveform, Mantis, Tardigrade Armor System, Lady Death, Strega, Oxpecker, Agitator, Whiplash, Investor Mask, Harrier, BTSU Datagloves, The Sheriff. |
| High-Value Exotics | 4% | Eagle Bearer, The Ravenous. |
More updates will be made to this list in the future.
GLOBAL PVP BALANCE: PHASE II
The second phase of our PvP balancing focuses on Gear and Brand Set bonuses, Prototype Augments, and several individual talents.
Gear and Brand Set bonuses have been adjusted to give you more room to experiment with different builds, while bringing some of the strongest and weakest options closer together.
Prototype Augments have also received their own PvP values, in preparation for upcoming PvP content where Prototype Gear will be available. These changes reduce some of the more extreme damage and survivability combinations without affecting how the Augments perform in PvE.
Several talents have been adjusted as well, particularly where their performance created unusually large advantages in PvP.
You can find the full list of changes here.
SHOOTING RANGE PVP SIMULATION
You can now test how your build will perform under PvP rules without leaving the Shooting Range.
Two new control panels let you switch Normalization and Global PvP Balance on or off. Your stats will update automatically depending on the settings you choose.
- Normalization applies the rules used in normalized PvP, including SHD Levels, Expertise, and Prototype Gear normalization.
- Global PvP Balance applies the PvP values used for gear, talents, and Prototype Augments.
With Normalization enabled, the damage shown against targets will reflect your damage against another player. Turn it off to return to your regular damage against NPCs.
FIXES
- Fixed an issue where audio sounds (gunshots, explosions, various FXs) could no longer be heard after extended play sessions. [TCTD2-2074]
- Fixed an issue with Classified Assignment displaying previously unlocked Collectibles as available rewards for other Agents. [TCTD2-148]
- Fixed and issue with Agent Kelso following the Agent in the Grand Washington Hotel mission without opening the door leading to Eleanor Swayer. [TCTD2-1913]
- Fixed an issue with an enemy appearing in an unreachable area in Potomac Event Center mission. [TCTD2-5314]
- Fixed an issue with Global Directives changing the displayed XP rewards for Raids and Incursions, despite not applying to these activities. [TCTD2-176]
- Fixed an issue where entering Descent automatically claimed Event Pass rewards, preventing them from appearing in the player’s inventory.
- Fixed an issue with the Breathless Pants clipping through vanity jackets.
If you encounter any issues you’d like to report, please use our Bug Reporter.
We appreciate the community’s contributions, reports and voting help us prioritize issues, and you can expect more of the top reported bugs to be addressed in future updates.
/The Division 2 Team
Sources
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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