PEAK Patch 1.61.a: Stability and bug fixes Notes (13th April 2026)
PEAK's latest patch tackles campfire save bugs, scout report issues, and a nasty temperature glitch for veteran players.
One heads-up before anything else: Patch 1.61.a wipes your existing campfire save on first launch. The devs have flagged it upfront and say structural changes to the save system made it unavoidable, so don't be alarmed when it disappears.
The campfire save fix itself is the main event here. Spawned items around the campfire, like marshmallows, will now correctly restore their state when you load back in. There's an important caveat though: this only applies to items that spawned there naturally. Anything you dropped on the ground yourself won't be restored, so pocket everything important before you disconnect.
Beyond that, Ascent 5+ players were getting hit with cold debuffs in the Caldera when loading from a save or joining an ongoing run, which is a pretty rough bug to deal with at that difficulty. That's now fixed. The scout report has also been cleaned up, addressing cases where it drew off-screen and ensuring playback runs at a consistent speed regardless of run length. Everything in the update is listed below.
Full Patch Notes
▲ Buff✓ Fix◆ TweakHey Scouts! Got some patches that should help with stability and commonly reported bugs.
Patch Notes 1.61.a:
- Campfire saves will now correctly save the state of spawned items around the campfire, such as marshmallows.
NOTE: This refers to items that spawned there naturally! Restoring the state of items that have been dropped on the ground by players is NOT part of this feature! Make sure everything you need is in your pockets before disconnecting!
- Fixed some cases where the scout report would draw off-screen
- Scout report now plays back at constant speed regardless of how long a run took
- Fixed an issue where loading a campfire save could give you certain unearned badges related to previous biomes (such as the Tread Lightly Badge
- Made some performance improvements related to disabling unneeded code when items are inert on the ground
- Fixed bug where Ascent 5+ players loading from save or connecting to an ongoing run would get cold in the Caldera
- We had to make some structural changes to the campfire saves, so your old save is gonna get deleted when you first launch this update. Sorry about that! Ideally this will happen less in the future outside of major updates.
Sources
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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