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PEAK 1.60.c Patch Notes (1st April 2026)
Patch Notes2 min read

PEAK 1.60.c Patch Notes (1st April 2026)

PEAK's latest patch is a small but focused fix drop, addressing some annoying multiplayer and UI bugs that have been catching players out.

Nathan Lees
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PEAK's 1.60.c patch landed on 1st April, and according to the official Steam news post, it's a targeted fix update rather than a content drop. Small patches, done well.

The headline fix is for mismatched custom run settings, specifically the scenario where you join a run mid-session and end up with settings that don't match the rest of the lobby. That's the kind of bug that quietly ruins a run before it starts, so good to see it addressed. The Accolades menu was also showing the wrong Sash color and Scout Rank, which isn't game-breaking but is the sort of visual error that makes progression feel unreliable. Controller players also get a fix for the Continue Run button being unselectable, and the pre-splash logo brightness has been toned down. Expanded kick functionality rounds out the notes, which suggests more control over who stays in your lobby.

Nothing here rebalances the game or shifts the meta, but these are the kinds of friction points that accumulate. Full patch notes below.


Hey Scouts! Just a quick patch update!

1.60.c Patch Notes

  • Fixed several scenarios where players could end up with mismatched custom run settings (such as joining a run for the first time after the run had already started).
  • Fixed an issue where the Accolades menu would display the wrong Sash color and Scout Rank
  • Fixed an issue where the Continue Run button could not be selected on controller
  • Toned down the brightness of the pre-splash logo sequence.
  • Expanded Kick functionality...
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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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