
Phasmophobia - Cursed Hollow v0.16.1.2 Patch Notes (13th April 2026)
Kinetic Games has pushed a small follow-up patch to address ghost traversal and bone spawn bugs introduced by the Cursed Hollow update.
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Kinetic Games has pushed a small follow-up patch to address ghost traversal and bone spawn bugs introduced by the Cursed Hollow update.

RuneScape: Dragonwilds gets a small but targeted hotfix today, closing a Skillcape exploit and sorting out some frustrating post-death bugs.

A light patch from Klei, but the WX-78 Skill Spotlight update and a full content roadmap are arriving next week on April 16.

A small but focused patch for Brighter Shores lands today, fixing a camera lock bug and tidying up some visual obstruction issues.

Pearl Abyss drops a small but targeted hotfix for Crimson Desert today, addressing a handful of issues that have been tripping up players since launch.

The Hemlok gets pulled back into line, reactive skins stop misbehaving, and a niche but annoying Wraith bug gets squashed.

StarRupture's first major Early Access update is live, and it touches almost everything, progression, base building, crafting, and the map itself.

Jagex wants your feedback on the 0.11 update, and the survey window is short. Here's what's going on.

A small but clean hotfix for Mecha BREAK landed on April 10, sorting out a mod stats display issue and a Striker cosmetic bug with zero server downtime.

The second part of Stellaris's 4.3.4 'Cetus' open beta is live on stellaris_test, bringing disruptor reworks, fleet size fixes, and a stack of bugfixes.

Hello Games drops a quick but meaningful bug fix patch for Xeno Arena, tackling duplicate item creation, Corvette tech loss on warp, and PS5 performance hits on the Anomaly.

Deadlock's April 10 update overhauls parrying, rebalances a stack of items including Toxic Bullets and Golden Goose Egg, and adjusts heroes across the board. Full patch notes below.

Pearl Abyss has shared a dev update for Crimson Desert, previewing new content and QoL improvements rolling out between April and June.

Once Human's April 10 patch rolls back a bad territory boundary change from 2.3.6 and sends compensation to all affected players, alongside a string of crafting and UI fixes.

Battlefield 6's Update 1.2.3.0 drops April 14 with a new two-map limited-time mode, a squad support vehicle, and a long list of hit registration and progression fixes.

Hearts of Iron IV's Open Beta skips a week, with Game Designer Zwirbaum confirming no client update today and a return to the regular schedule next week.

Hello Games has pushed patch 6.31 for No Man's Sky Xeno Arena, addressing a tech-moving crash and rolling out network optimisations.

Void Eye gets cut down to size, Raiden picks up a brand new Energy Shield tech, and Spider Mine becomes a proper swarm-clearer in Mechabellum's latest balance pass.

The latest Slay the Spire 2 beta patch reworks Daily Leaderboard scoring from the ground up and brings a new Ironclad healing card to the table.

Borderlands 4's April 9 minor update bumps XP rewards from Badass enemies and Bosses, and rolls in fresh Weekly Activities.

Guardian Games 2026 is done, Warlocks won, and Iron Banner is back on the calendar. Here's what Bungie covered this week.

Hotfix 1.10.1 is live for Starship Troopers: Extermination, cleaning up a wave of M-11E Babar bugs and rebalancing Operation Stalwart Sanitation.

ARC Raiders drops a small but meaningful hotfix today, closing a duplication glitch and a reconnect exploit that had been causing problems.

Pearl Abyss has outlined what's coming to Crimson Desert between April and June, covering boss rematches, difficulty settings, new storage systems, and more.