
'More Efficient' Is Gaming's Favorite AI Euphemism
Three studios, one week, identical talking points. The word 'efficient' is doing a lot of heavy lifting in gaming's AI conversation right now.

Three studios, one week, identical talking points. The word 'efficient' is doing a lot of heavy lifting in gaming's AI conversation right now.

Mortal Kombat II screenwriter Jeremy Slater openly compared the first film's arcana concept to Star Wars' most mocked lore addition, confirming the sequel intentionally buried it without a retcon.

Sony's CEO confirmed the PS6 has no set launch date or price, with memory costs driven by AI demand forcing the company to consider changing its entire business model.

From Heavenly Sword to Clair Obscur, Andy Serkis has watched Hollywood's attitude toward games flip completely. Now he says the industry that once looked down on games can't stop borrowing from them.

Sony Interactive Entertainment CEO Hideaki Nishino detailed two internal AI tools during the company's corporate strategy presentation, including one called Mockingbird that compresses hours of animation into moments.

IO Interactive's senior combat designer explains why Bond can't just pull a silenced pistol and headshot his way through 007 First Light. The License to Kill system forces you to earn your gunfights.

A targeted hotfix lands for Slay the Spire 2, cleaning up Aeonglass issues and several multiplayer desync problems introduced in yesterday's big update.

Three major studios delivered near-identical assurances about AI in the same week. At some point, the repetition itself becomes the story.

Modder RPGKing117 has streamed the entirety of Morrowind onto Fallout 4's tiny Pip-Boy display using a custom OpenMW build, and the original Fallout is already in progress.

31st Union's boss says he's 'never been more confident' in Project Ethos. He said this in the same memo announcing staff cuts and a reworked creative direction.

The Burrowbuck is officially confirmed, a wave of official servers is getting sunsetted, and the Fantastic Tames Season 1 pack has a price and a date.

Blizzard drops a multi-day hotfix batch covering class tuning, dungeon bugs, and a Mistweaver heal that was quietly failing.

The next Manor Lords update is close, and it's almost entirely under the hood, a full pathfinding refactor that touches worker AI, unit movement, and a lot of long-standing stuck-character bugs.

After years of teasing the Hexenzirkel as background lore, HoYoverse is finally putting one of its mages on the battlefield. Nicole Reeyn headlines Genshin Impact's Luna VII update on May 20.

Arrowhead's latest "Transmission from Super Earth Command" promised multi-week campaigns, better rewards, and improved communication. The community told them to stop talking and start fixing.

On May 8, Sony's CEO, an Epic senior manager, and a Warhorse creative director all delivered near-identical reassurances about AI and jobs. The timing is hard to ignore.

Nintendo's controversial decision to sell two 33MB Game Boy Advance games for $20 each instead of adding them to Switch Online paid off spectacularly, with 4 million copies sold in six weeks.

Rather than rework Doormaker a second time, Mega Crit scrapped the divisive Act 3 boss completely and dropped a brand-new replacement into Slay the Spire 2.

Andy Serkis says the stigma around video game acting has flipped completely since his PS3 days on Heavenly Sword, with fresh drama school graduates now actively seeking game roles.

Diablo 4's 3.0.2 patch lands May 13 with a major Storm Shephard rework, sweeping Talisman fixes, and a long list of War Plan corrections.

Season 3 is almost here. Battlefield 6 Update 1.3.1.0 drops May 12 with Ranked Battle Royale, a new map, three weapons, and the biggest vehicle balance pass the game has seen.

Conan Exiles gets a small but server-focused hotfix today, addressing favorites not saving between sessions and IPv6 servers disappearing from the browser.

Takashi Tezuka, the director behind Super Mario World and The Legend of Zelda: A Link to the Past, is leaving Nintendo after a 42-year career spanning more than 150 games.

Takaya Imamura, the man who originally designed Fox McCloud and the Star Fox crew, has weighed in on the backlash over the Switch 2 game's realistic art direction. His verdict: the movie versions looked better.