
Tom Clancy's Rainbow Six Siege Community Checkpoint (30th June 2026)
Ubisoft walks back Dokkaebi's overcorrection, refines Ranked 3.0 after early clustering issues, and brings back 1v1 with five maps instead of three.
8 articles tagged with “Rainbow Six Siege”

Ubisoft walks back Dokkaebi's overcorrection, refines Ranked 3.0 after early clustering issues, and brings back 1v1 with five maps instead of three.

Ubisoft has pushed a Y11S2 addendum fixing audio bugs, blinding victory dances, and a handful of gameplay issues that slipped through the Test Server.

Dokkaebi gets a meaningful rework, Gridlock's TRAX become threatening, and a brand-new assault rifle arrives free for all players in Y11S2.

Ubisoft is gutting Siege's competitive system and replacing hidden MMR with transparent rank progression. It only took a decade.

Rainbow Six Siege's Y11S1.3 update is live today with operator duration buffs, recoil tuning, and a batch of bug fixes including some Solid Snake-specific issues.

Rauora gets a meaningful zone control rework, Smoke picks up a Deployable Shield, and Clash gets her crowd control uptime bumped up in Siege's Y11S1.2 update.

Rainbow Six Siege's Y11S1.1 patch is live today, bringing operator buffs across the board and a long list of bug fixes including some nasty Solid Snake exploits.

Ubisoft has dropped the Y11S1 addendum for Rainbow Six Siege, cleaning up a stack of bugs that made it through the Season Test Server for Operation Silent Hunt.