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Article header image for StarRupture Hotfix 0.2.5 - now available! [patch Notes (18th May 2026)
Patch Notes1 min read

StarRupture Hotfix 0.2.5 - now available! [patch Notes (18th May 2026)

StarRupture's latest hotfix tackles nine separate crash triggers, tightens up co-op building, and finally adds an autosave interval option.

Nathan Lees
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Nine crashes in a single hotfix is a lot to ship at once, and if you've been bouncing off StarRupture due to instability during Fire Wave sequences specifically, this one's for you. Hotfix 0.2.5 is live now, and the developers have addressed crashes tied to Fire Wave entry, item spawning, Drone movement on Roundabouts, the Rail system, and even corrupted save files.

Beyond stability, the building system gets a meaningful pass. Platform stability costs are down, so you can push constructions further than before, and a co-op power conduction bug that was silently breaking Platform chains has been fixed. Pillar Supports now correctly pass stability values to structures above them too, which was quietly undermining anyone trying to build vertically. The autosave interval option is a small addition, but it's one of those things that should have been there from day one in an Early Access survival game.

This is a solid mid-cycle patch for a game still finding its footing in Early Access. Here's the full breakdown.

Full Patch Notes

Hello everyone,

We’re happy to present to you a bigger hotfix, which addresses some crashes, improves building, and - last but not least! - introduces two small but much-requested Quality of Life features (expect much more in the future!).

Quality of Life

  • Added autosave interval option
  • Decreased stability cost of Platforms, enabling players to build bigger constructions

Crashes & Performance issues

  • Addressed issues that might have triggered the following crashes:
  • a crash that might happen while running during the Fire Wave sequence
  • a crash that might happen at the start of the Fire Wave sequence
  • a crash caused by improper item spawning after the Fire Wave
  • a crash caused by an issue with the Drone's movement on the Drone Roundabouts
  • a crash caused by an issue with Drones using the Rail system
  • a crash caused by improper item spawning
  • a crash caused by an issue with the building system
  • a crash caused by an issue with taking foundable items
  • a crash caused by loading certain save files

Building

  • Fixed an issue where placing the Zipline Pole ghost would visually disconnect from the Zipline for the Client’s perspective in a co-op session
  • Improved the Platform's power system in a co-op session, which previously caused some of the Platforms not to conduct power
  • Coralion eggs should now correctly disappear when buildings are placed on top of them
  • Improved stability system for the Habitats
  • Fixed VFX effect on the buildings’ foundation Platforms when being placed
  • Fixed an issue where multiple Platforms couldn't be placed if they were partially overlapping already existing building's foundation Platforms
  • Structures should now receive the correct stability value from the Pillar Supports placed underneath them
  • Deconstructing a lower Habitat from a stack of vertical Habitats will now correctly deconstruct all remaining higher Habitats

Enemies/Combat

  • Improved spawning rate of Goliaths in some regions
  • Improved collision system of Skylisks

Environment

  • Increased range of interaction for some foundable items
  • Fixed an issue where corrosion gas VFX on Dedicated Servers would appear even when a Sulfur Extractor is built
  • Purplant glow VFX should no longer remain after a Fire Wave
  • Fixed an issue where burnt Bloodferns would inflict drain to players after a Fire Wave, before they regrow

Other

  • Fixed an issue where the Large Habitat icon would not be displayed on the Map
  • Various UI improvements

Thank you for your continuous feedback for the game’s Early Access - we are closely reviewing your comments and bug reports. We are actively working on fixing existing issues along with introducing new content to enrich your gaming experience.

If you’d like to provide us with your feedback, check troubleshooting guides, or report a bug, please visit our Support Page.

https://store.steampowered.com/app/4167250/StarRupture__Supporter_Pack/

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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