
World of Warcraft Hotfixes Patch Notes (13th April 2026)
Blizzard's April 13 hotfixes bring meaningful class tuning and some overdue dungeon fixes to World of Warcraft: Midnight and Classic.
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Blizzard's April 13 hotfixes bring meaningful class tuning and some overdue dungeon fixes to World of Warcraft: Midnight and Classic.

ARC Raiders patch 1.24.0 is rolling out now, fixing crashes, visual issues, and a hold-to-use item bug ahead of the Riven Tides update.

Darktide's latest update resets the Expedition Map for the first time, alongside Hive Scum talent adjustments and a wave of crash and bug fixes.

The First Descendant is heading offline for a 10-hour maintenance window to deploy Update 1.3.25, and is a new Onslaught Mode in beta.

Marathon's latest experimental queue strips everyone down to a free sponsored kit and throws them into Dire Marsh. Here's what's changing on April 15.
PEAK's latest patch tackles campfire save bugs, scout report issues, and a nasty temperature glitch for veteran players.

Battlegrounds Season 13 kicks off tomorrow with Trinkets, two new heroes, and a pair of new keywords. Here's everything in Patch 35.2.

Maintenance hits April 14 and brings a solid round of physics and trick fixes alongside some handy co-op and gesture improvements.

Rauora gets a meaningful zone control rework, Smoke picks up a Deployable Shield, and Clash gets her crowd control uptime bumped up in Siege's Y11S1.2 update.

EA has patched a PC-specific issue that was stopping some players from launching EA SPORTS FC 26, often triggering stability problems in the process.

Kinetic Games has pushed a small follow-up patch to address ghost traversal and bone spawn bugs introduced by the Cursed Hollow update.

RuneScape: Dragonwilds gets a small but targeted hotfix today, closing a Skillcape exploit and sorting out some frustrating post-death bugs.

A light patch from Klei, but the WX-78 Skill Spotlight update and a full content roadmap are arriving next week on April 16.

A small but focused patch for Brighter Shores lands today, fixing a camera lock bug and tidying up some visual obstruction issues.

Pearl Abyss drops a small but targeted hotfix for Crimson Desert today, addressing a handful of issues that have been tripping up players since launch.

The Hemlok gets pulled back into line, reactive skins stop misbehaving, and a niche but annoying Wraith bug gets squashed.

StarRupture's first major Early Access update is live, and it touches almost everything, progression, base building, crafting, and the map itself.

Jagex wants your feedback on the 0.11 update, and the survey window is short. Here's what's going on.

A small but clean hotfix for Mecha BREAK landed on April 10, sorting out a mod stats display issue and a Striker cosmetic bug with zero server downtime.

The second part of Stellaris's 4.3.4 'Cetus' open beta is live on stellaris_test, bringing disruptor reworks, fleet size fixes, and a stack of bugfixes.

Hello Games drops a quick but meaningful bug fix patch for Xeno Arena, tackling duplicate item creation, Corvette tech loss on warp, and PS5 performance hits on the Anomaly.

Deadlock's April 10 update overhauls parrying, rebalances a stack of items including Toxic Bullets and Golden Goose Egg, and adjusts heroes across the board. Full patch notes below.

Pearl Abyss has shared a dev update for Crimson Desert, previewing new content and QoL improvements rolling out between April and June.

Once Human's April 10 patch rolls back a bad territory boundary change from 2.3.6 and sends compensation to all affected players, alongside a string of crafting and UI fixes.