
Hearts of Iron IV Thunder at our Gates, Patch Notes (10th June 2026)
Thunder at our Gates expands the Pacific theater with three new focus trees, introduces Army HQs for tactical command, and overhauls naval warfare with ship captains.
11 articles tagged with “Hearts Of Iron IV”

Thunder at our Gates expands the Pacific theater with three new focus trees, introduces Army HQs for tactical command, and overhauls naval warfare with ship captains.

Thunder at our Gates brings new focus trees, Army HQs, and a major balance overhaul to Hearts of Iron IV's Pacific theater.

The final planned open beta update before HOI IV's Anniversary Patch lands on June 6th, bringing naval AI improvements, Nationalist China rebalancing, and a stack of bugfixes.

Paradox ships what it's calling the last planned patch focused on Peace For Our Time, with Czechoslovakia balance overhauls and two crash fixes leading the way.
Paradox drops Open Beta Update V for Hearts of Iron IV before heading on a short break, bringing AI naval reworks and a fix for 1000-ship performance tanks.

Open Beta Update IV lands with a major naval AI overhaul, submarine rebalancing, and a preview of what's coming in the anniversary patch.

The first post-launch patch for Peace for Our Time is here, cleaning up Czech and Slovak bugs and adding three new focus tree entries.

Patch 1.18 lands today with sweeping AI overhauls, submarine detection reworks, and a mountain of bug fixes, here's what changed.
Open Beta III brings sweeping naval rebalancing to Hearts of Iron IV, with fuel costs, engine prices, and submarine visibility all getting a significant pass.

Hearts of Iron IV's Open Beta skips a week, with Game Designer Zwirbaum confirming no client update today and a return to the regular schedule next week.

Paradox has dropped a small hotfix for Hearts of Iron IV's Warships of the Pacific update, targeting two visual bugs that slipped through in 1.17.