
No Trailer, No Price, No PC, but GTA 6 Is On Track
Take-Two's FY2027 guidance projects $8 billion in revenue on the back of GTA 6, but the three questions fans keep asking remain unanswered.
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Take-Two's FY2027 guidance projects $8 billion in revenue on the back of GTA 6, but the three questions fans keep asking remain unanswered.

Take-Two CEO Strauss Zelnick accuses big tech companies of lying about why they laid off thousands, calling it pandemic overhiring rather than AI displacement.

Stig Asmussen's Giant Skull had a D&D action-adventure in the works with serious talent behind it. Wizards of the Coast killed it anyway.

Quantic Dream's first multiplayer game never broke 888 concurrent players on Steam. Now 95 jobs are on the line, and a French labor union is calling for management to resign.

Take-Two's FY2027 revenue guidance jumps by over $1 billion compared to this year. Nearly all of that rides on a single game shipping on time.

Take-Two's fiscal year earnings call confirmed what millions of anxious fans needed to hear: GTA 6 is still launching November 19, and marketing kicks off this summer.

Dotemu and Old Skull Games have announced Warhammer Age of Sigmar: Deathmaster, a 2D stealth-action platformer starring a Skaven assassin named Vihneek. It's coming to PC, PS5, Xbox Series, and Switch 2 in 2027.

Unknown Worlds' underwater survival sequel hit 4 million copies sold in under a week, and the studio is already responding to community pushback on creature encounters.

King Art Games locked in a September 17 release date for Dawn of War 4 during Warhammer Skulls, alongside a DLC roadmap that includes a mystery fifth faction and the return of Crusade Mode.

Bungie announced that Destiny 2 will receive its final live-service content update on June 9, 2026, ending nearly a decade of active development on the MMO shooter.

After more than a year of hints, failed scheduling, and one CEO's very expensive Warhammer miniature habit, the Helldivers 2 x Warhammer 40,000 crossover is officially happening.

Scalping has gotten so bad that The Pokémon Company is weighing government-issued ID scans just to buy certain card products in Japan. The system could go live as early as August 2026.

Keiichiro Toyama, director of the original Silent Hill, stepped outside into Tokyo and thought he was still playing Forza Horizon 6. He's far from the only Japanese local blown away by Playground Games' recreation.

Hasbro has poured nearly $1 billion into game development since 2018 and deliberately avoided live service. The same week, Quantic Dream's MOBA died after three months.

IO Interactive's narrative director says Bond's outdated attitudes toward women won't survive the jump to 2026, but the flirting and romance are very much still there.

Harry Krueger, the director behind Returnal and Nex Machina, has launched a new Helsinki-based studio called Cosmic Division. Its first project is a single-player IP targeting consoles and PC.

After being publicly told to stop by fellow Square veteran Akitoshi Kawazu, Final Fantasy creator Hironobu Sakaguchi responded by sharing even more AI-generated game concepts.

Warhorse Studios just confirmed two projects at once: an open-world Middle-earth RPG and a new Kingdom Come game. The studio behind one of the most detail-obsessed RPG series in years is now tackling Tolkien.

Square Enix considered winding down Final Fantasy 11 in 2024. Now its servers are so full it had to stop accepting new players on some worlds.

Quantic Dream's Spellcasters Chronicles never cracked 900 concurrent players on Steam. Now it's dead, and the studio is 'reorganizing.'

Ubisoft's latest earnings report reveals the brutal math behind its next wave of blockbusters: seven cancelled projects, six delayed, 1,200 fewer employees, and a record €1.3 billion operating loss.

Embracer's new Fellowship Entertainment entity will "more actively" explore external partnerships for dormant franchises including Deus Ex, Saints Row, TimeSplitters, and Legacy of Kain.

Sony just confirmed its biggest State of Play of the year, running over an hour and leading with an extended look at Insomniac's Marvel's Wolverine ahead of its September launch.

We're nearly halfway through 2026 and Nintendo still hasn't held a proper Direct. Jeff Grubb says that's about to change, with a full presentation expected by mid-June.