
Stellaris 4.4.4 patch released (5505) Notes (24th June 2026)
The latest Stellaris patch tackles Forever Cruise balance issues and Nomads overhauls while squashing dozens of crashes and edge cases.
287 articles — 134 patch notes, 153 news · Page 2

The latest Stellaris patch tackles Forever Cruise balance issues and Nomads overhauls while squashing dozens of crashes and edge cases.

Valve engineers revealed they have zero negotiating power with RAM suppliers, who offer monthly prices on a take-it-or-leave-it basis. The result: a Steam Machine that costs roughly $300 more than Valve originally planned.

Stability fixes dominate this update, along with vehicle physics tuning and some long-overdue FIA tweaks.

Pearl Abyss patches out stability issues affecting AMD users and Photo Mode in Crimson Desert 1.12.02.

Patch 1.20 rolls out today across all platforms with visual fixes, harvester tweaks, and multiplayer stability improvements.

Hello Games has patched two major freighter bugs affecting The Swarm players. Here's what changed.

Dbrand's Portal-themed Companion Cube shell for the Steam Machine is finally real and up for pre-order, complete with a test chamber diorama and a cake-themed suede cloth.

Mega Crit co-founder Casey Yano says the Doormaker boss, so despised it was eventually deleted from the game entirely, was born from spending too much time in Valve's hero shooter.

EA quietly filed new Ultima trademarks. Richard Garriott responded by announcing he'll reclaim the series' copyright next year under a 35-year rule in US law.

Richard "Lord British" Garriott says he's finally reclaiming the copyright to his legendary RPG series from EA, thanks to a decades-old provision in US copyright law.

The upcoming Black Ops 1 and 2 PlayStation ports won't include DLC maps, and recent price changes on Steam and Xbox suggest players will need to shell out an extra $70 to get the full experience.

V1.61.3 tackles the #1 crash culprit for Steam Deck and laptop players with a new texture quality setting, while overhauling custom portrait support.

Pearl Abyss is on housing customization with 1.12.00, adding outdoor decoration tools and 58 new craftable items alongside combat improvements and a hefty bug fix list.

World's Edge rolls out a small but welcome update letting handheld players toggle between controller and keyboard UI, plus a few Abbasid fixes.

The latest patch adds UI switching for handheld players and squashes a few lingering bugs ahead of Raiders of the North.

Luna Abyss earned strong reviews and player praise, but the entire Kwalee Labs team has been made redundant just weeks after launch.

The V3.0 Experimental build is now live for testing. Funcom wants player feedback before the final release, though a few sandbox features still need work.

Ninja Theory debuted Senua at Xbox Games Showcase on June 8. A week later, staff were told the studio is being closed.

Hello Games has rolled out patch 6.45 for No Man's Sky, addressing several reported bugs from The Swarm expansion including a critical base editing crash.

Playground Games rolls out fixes for leaderboards, drag racing balance, and a major Horizon Play progression overhaul.

Takashi Iizuka draws a direct line between Disney's expensive box office disappointments and the AAA game industry's ballooning budgets, arguing both should be learning from smaller, scrappier creators.

Capcom is finally removing the progression-skipping microtransactions that dogged Dragon's Dogma 2 from day one, two years after players made their feelings clear.

Meccha Chameleon, a $5 hide-and-seek game where you paint yourself to blend into the environment, has already crossed one million sales and climbed to second on Steam's global top sellers list.

Dying Light 2's Breach update was supposed to be about modding and UGC. Instead, Techland's decision to gut the prologue and remove Spike has tanked the game's Steam reviews to Mixed.