
Three Studios, One Day, Same AI Promise: No Layoffs
On May 8, Sony's CEO, an Epic senior manager, and a Warhorse creative director all delivered near-identical reassurances about AI and jobs. The timing is hard to ignore.
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On May 8, Sony's CEO, an Epic senior manager, and a Warhorse creative director all delivered near-identical reassurances about AI and jobs. The timing is hard to ignore.

Nintendo's controversial decision to sell two 33MB Game Boy Advance games for $20 each instead of adding them to Switch Online paid off spectacularly, with 4 million copies sold in six weeks.

Rather than rework Doormaker a second time, Mega Crit scrapped the divisive Act 3 boss completely and dropped a brand-new replacement into Slay the Spire 2.

Andy Serkis says the stigma around video game acting has flipped completely since his PS3 days on Heavenly Sword, with fresh drama school graduates now actively seeking game roles.

Takashi Tezuka, the director behind Super Mario World and The Legend of Zelda: A Link to the Past, is leaving Nintendo after a 42-year career spanning more than 150 games.

Takaya Imamura, the man who originally designed Fox McCloud and the Star Fox crew, has weighed in on the backlash over the Switch 2 game's realistic art direction. His verdict: the movie versions looked better.

Sony's CEO admitted during an earnings call that the company hasn't decided when the PS6 will launch or what it will cost, citing skyrocketing memory prices driven by AI demand.

Sony's $3.6 billion Bungie acquisition continues to bleed value, with nearly $800 million written off in a single fiscal year as both Marathon and Destiny 2 hit historic lows.

Cyanide Studio, the team behind the Styx series, has revealed Dracula: The Disciple, a first-person puzzle game where you slowly transform into a vampire inside the Count's abandoned castle. They're calling it a 'Puzzlevania.'

Nacon Connect 2026 shadow-dropped the final Greedfall: The Dying World DLC from Spiders, a studio that shut down just last week. The showcase tried to project strength, but the insolvency crisis hanging over the publisher made every reveal feel heavier.

Kuro Games is handing out a 5-star Cyberpunk: Edgerunners character for free in Wuthering Waves' biggest collab yet, with Lucy and Rebecca arriving in June 2026.

Warhorse's newly appointed creative director Prokop Jirsa explains why the studio ignores the standard advice to smooth out friction points, arguing the struggle is what makes KCD2 rewarding.

Crea-ture Studios is going from kickflips to lycanthropy. The Session: Skate Sim developer revealed Werewolf: The Apocalypse - Rageborn, a shape-shifting metroidvania set in Alaska.

Strauss Zelnick says Rockstar doesn't do all-nighters. Anonymous Glassdoor reviews and an ongoing union-busting dispute at Rockstar North suggest otherwise.

Game director Jonathan Rogers says a huge percentage of negative Steam reviews come from players who grind 200+ hours with no clear stopping point. The Return of the Ancients update is designed to fix that.

Hotta Studio's fix for AI-generated animation in Neverness to Everness? Mute the screen and play static. The studio has admitted to using AI tools on background assets after players, Ironmouse, and a voice actress all called them out.

Brian Clarke, the solo developer behind The Mortuary Assistant, has been forced to cancel Paranormal Activity: Threshold after Paramount refused to give him more development time.

Valve's new $99 Steam Controller sold out in roughly 30 minutes on May 4. Starting May 8, a reservation queue with anti-scalper restrictions replaces the free-for-all.

Cold Iron Studios bumps the squad from three to four, adds cross-play at launch, and throws in a Specialist class that lets you mix abilities from every kit.

Tucked between Alfa Romeos and Ariels in Forza Horizon 6's massive car list sits a 26th-century military vehicle from the Halo universe. The full roster tops 550 vehicles.

Xbox aired a 90-minute developer showcase today that was literally a replay of its GDC presentation. VP Jason Ronald confirmed no new Project Helix details, promising more later this year.

Atari now owns the first five Wizardry games, the series that shaped every JRPG you've ever played. But the deal already has a wrinkle.

After six years of development and one last-minute delay, Yacht Club Games finally has a release date for Mina the Hollower. The studio's co-founder has called it make-or-break.

Nintendo's stock has fallen for six straight months, and investors are pushing for a Switch 2 price hike of up to $100. With Friday's earnings report looming, the pressure is mounting.