
Despite Layoffs, Tomb Raider Remake Still Ships in 2026
Electric Square has reaffirmed that Tomb Raider: Legacy of Atlantis is still on track for 2026, squashing delay rumors even as Crystal Dynamics continues to shed staff.
A delay rumor that had been circulating since April appears to be dead. Support studio Electric Square posted on its LinkedIn profile that Tomb Raider: Legacy of Atlantis is still "Coming 2026," directly contradicting a claim from the Society of Raiders account on X that the game had slipped to February 2027.
Electric Square described itself as having "supported Crystal Dynamics and Flying Wild Hog on their upcoming reimagination of Lara Croft's global debut." The post is promotional in tone, calling Legacy of Atlantis a "stunning reimagining" built in Unreal Engine 5, but the final two words are what matter here. If the game had quietly moved to 2027, a support studio wouldn't be publicly stamping "2026" on a LinkedIn post without clearance.
What makes this interesting isn't the date itself. It's the fact that Crystal Dynamics has been through multiple rounds of layoffs, the most recent hitting in March 2026. The studio is simultaneously developing Legacy of Atlantis and Tomb Raider: Catalyst, a brand-new entry slated for 2027. Holding a 2026 ship date for the remake while your headcount keeps shrinking is either a sign that the game is further along than people think, or a sign that someone at Embracer is pushing a release calendar that doesn't care how thin the team is stretched. I'm not sure which one it is yet.
The GTA 6 Problem
Even if Legacy of Atlantis does land this year, it has to one of the most brutal release windows in recent memory. Grand Theft Auto 6 launches November 19, and every publisher with a major title is scrambling to get clear of it. If Crystal Dynamics is targeting late summer or early fall, that's probably the smart play, but it also means competing with Marvel's Wolverine, Fable, and whatever else lands in that September-October corridor. A Tomb Raider remake, no matter how polished, is going to struggle for oxygen in that lineup.
The Society of Raiders account, which originally floated the February 2027 date without citing a source, does have some credibility. It reportedly leaked the game's existence shortly before its official reveal at The Game Awards 2025. But a LinkedIn post from a studio actively involved in development carries more weight than an unsourced tweet, and until Crystal Dynamics or publisher Amazon Games say otherwise, 2026 is the window.
Legacy of Atlantis is confirmed to appear at Summer Game Fest on June 5, which feels like the obvious moment for a concrete release date. Studio head Scott Amos has called the project "a love letter by fans, all of us, for fans," describing it as a ground-up rebuild in Unreal Engine 5 that takes environments that were flat background images in the 1996 original and fully realizes them in 3D. Game director Will Kerslake has confirmed modern controls and gameplay adjustments, though the team says it's preserving the spirit of the original, including the T-Rex fight.
I want to be excited about this, and the concept is right. A proper Unreal Engine 5 reimagining of the first Tomb Raider is exactly the kind of project that should land well. But Crystal Dynamics losing staff in waves while juggling two simultaneous Tomb Raider projects makes me uneasy. Flying Wild Hog and Electric Square are clearly picking up significant portions of the work, and that kind of multi-studio pipeline can produce great results or it can produce something that feels stitched together. We'll know a lot more after June 5.
Both Tomb Raider: Legacy of Atlantis and Tomb Raider: Catalyst are in development for PC, PS5, and Xbox Series X/S.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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