
Mina the Hollower Drops May 29 for Just $20
Yacht Club Games finally locks down a release date for its Shovel Knight follow-up, and the $19.99 price tag feels like a statement in an era of rising costs.
Four years. That's how long Mina the Hollower has been floating around wishlists and "most anticipated" lists since Yacht Club Games first showed it off. The studio behind Shovel Knight has been quietly building something ambitious, a top-down action-adventure game dripping with gothic horror atmosphere and Game Boy Color-era pixel art. And now, almost without warning, it has a concrete launch date: May 29, 2026.
The announcement came via the game's official website and social media posts from Yacht Club Games, confirming that Mina the Hollower will release on PC, PS5, PS4, Xbox Series X|S, and Nintendo Switch. The price? $19.99. Twenty dollars. In 2026.
I want to sit with that number for a second. We're living through a period where AAA games charge $70 at launch, where indie darlings routinely land in the $30-$40 range, and where even retro-styled games have started creeping past $25. Yacht Club pricing their most anticipated project at $19.99 feels like a deliberate choice, not a concession. Shovel Knight launched at $15 back in 2014 and went on to sell millions, partly because the barrier to entry was so low that people bought it on impulse across multiple platforms. I suspect the same logic is at play here.
What Yacht Club Built
Mina the Hollower puts you in control of Mina, described as a "renowned Hollower" sent to rescue a cursed island. The core hook is a burrowing mechanic that lets you dig beneath hazards and enemies, which looks like it adds a vertical layer to what might otherwise be a straightforward Zelda-style adventure. Combat revolves around a whip and an arsenal of sidearms and trinkets, and the trailers have shown off some nasty-looking boss fights that wouldn't feel out of place in a Castlevania game.
The pixel art is immaculate. Yacht Club has always had an eye for this stuff, but Mina leans harder into darkness and horror than Shovel Knight ever did. The colour palette is muted greens, deep purples, flickering candlelight against oppressive shadow. As someone who thinks horror games don't get nearly enough attention in the indie space, seeing a studio with Yacht Club's pedigree go full gothic is exciting. This isn't a retro nostalgia play; it's a studio using retro aesthetics to build something that feels unsettling.
The game's description on its official page promises "pixel-perfect graphics, masterful gameplay, beastly bosses, and infectious music," along with a world full of secrets and bizarre characters. That's marketing copy, sure, but Yacht Club earned the benefit of the doubt with Shovel Knight and its expansions, which delivered on every promise the studio made during its original Kickstarter campaign. Few indie developers have that kind of track record.
What caught my attention in the announcement is that the game's website doesn't explicitly list Xbox as a platform, but Yacht Club's social media posts and the trailer itself confirm Xbox Series X|S support at launch. A minor discrepancy, but if you're an Xbox player who's been waiting on this one, you're not being left out.
The timing is smart, too. May 29 drops Mina into a window where the big-budget release calendar has a gap. There's no massive AAA title competing for attention that week, which gives a $20 indie room to breathe and build word-of-mouth. Yacht Club doesn't have a marketing budget that can compete with a PlayStation or Xbox first-party push, so picking a quiet window and relying on the game's quality to generate buzz is the right call.
I keep coming back to the price. $19.99 for a game that's been in development this long, from a studio that could comfortably charge $30 or more, sends a message. It says Yacht Club is more interested in getting Mina into as many hands as possible than in maximizing revenue per unit. That approach worked spectacularly for Shovel Knight, which became one of the best-selling indie games of all time partly because it was an easy yes at its price point. If Mina the Hollower delivers on even half of what the trailers suggest, $20 is going to look like robbery.
Mina the Hollower launches May 29, 2026 on PC, PS5, PS4, Xbox Series X|S, and Nintendo Switch for $19.99.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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