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Patch NotesTom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege Y11S2.2 MID-SEASON Notes (14th July 2026)

Siege's mid-season patch lands with console M&K support, a revamped 1v1 Arcade, and significant operator tweaks across the board.

Nathan Lees4 min read
Rainbow Six Siege operator squad in tactical gear, Y11S2.2 update key art
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Console players can finally use mouse and keyboard in Rainbow Six Siege, though Ubisoft's kept it sensible: M&K is restricted to the PC crossplay pool only, keeping other matchmaking untouched. The real benefit here is text chat access for console teams, which opens up communication options that were previously locked behind controller-only play.

The 1v1 Arcade mode has had a proper overhaul. Preparation Phase now runs 15 seconds instead of 30, objective locations reveal at round start, and reinforcements drop from 10 to 6. Coastline, Consulate, and Outback join the map pool while House exits. Operator Attrition replaces Operator Ban, meaning every operator is available except Montagne, Blackbeard, Blitz, and Clash. Matchmaking tweaks aim to better reflect actual skill levels, so matches should feel less lopsided.

On the balance side, Dokkaebi's Jegeo Payload shifts to per-target cooldown at 14 seconds, Wamai gains an extra charge and faster activation, and Jäger trades a health point for a speed boost. Zofia's grenades get extra ammo, and the 416-C recoil pattern smooths out across both M&K and controller. The full list, including Melusi's expanded Banshee range and a fix for Mute disabling the XK23's sights, is below.

Full Patch Notes

Buff Nerf Tweak

See the upcoming changes with the release of Y11S2.2.

MOUSE & KEYBOARD SUPPORT ON CONSOLES

M&K is coming to consoles! Their use will be allowed in the PC crossplay pool, but will still be forbidden in other pools. Teams with console players will have stronger communication, as M&K makes text chat available to all. You can decide whether a Custom Game allows mouse and keyboard with a new Input Device option added to match settings.

ARCADE 1v1 BOMB

1v1 is back. After listening closely to community feedback, we’ve rolled out a set of changes aimed at making matches faster, fairer, and more competitive.

MAP POOL

Coastline, Consulate, and Outback have been added to the pool and House has been removed.

MATCHMAKING

We tweaked the matchmaking configuration for the 1v1 Arcade to better reflect the skill level of players.

SETTINGS

  • Operator Attrition replaces Operator Ban.
  • Every Operator can be played, except Montagne, Blackbeard, Blitz, and Clash.
  • Preparation Phase lasts 15 seconds instead of 30.
  • Objective site location is revealed at the beginning of the round.
  • Reinforcements pool has been reduced from 10 to 6.

BALACNING: MAJOR CHANGES

DOKKAEBI

JEGEO PAYLOAD

  • Cooldown is now per-target (from global ability).
  • Cooldown: 14 seconds (from 7).

WAMAI

MAG-NET SYSTEM

  • Charge update frequency 20s (was 40s).
  • Total maximum Charges 7 (was 6).
  • Reduced activation time to 0.5s (was 1.5s).

LOADOUT

Gadgets:

  • Added Deployable Shield.
  • Replaced Impact Grenades with C4.

JÄGER

BASE STATS

  • Speed: 3 (was 2).
  • Health: 1 (was 2).

ZOFIA

KS79 LIFELINE

  • Concussion Grenades ammunition increased to 3 (was 2).
  • Impact Grenades ammunition increased to 3 (was 2).

BALANCING: REFINEMENT CHANGES

416-C

RECOIL – M&K & CONTROLLER

  • Vertical: Reduced Vertical recoil on all burst stages.
  • Horizontal: Smoothed lateral recoil on all burst stages.
  • Recoil Evolution: The hardest part of the recoil will start on bullet 10 instead of 8, also has been generally softened.

OPERATORS AFFECTED

  • Jäger

RAUORA

D.O.M. PANEL

  • Reduced cooldown between shots to 1s (was 3s).

MELUSI

BANSHEE SONIC DEFENSE

  • Increased area of effect to 4.3m (was 4m).

TWITCH

SHOCK DRONE

  • Reduced laser charges refill time to 28s (was 30s).

LESION

GU MINE

  • Reduced refill time to 25s (was 30s).

BUG FIXES

GAMEPLAY

FIXED – Mute's Signal Disruptor will disable the ACOG or Holo sights when equipped on the XK23.

FIXED – XK23 Magazine briefly spawns at wrong location when cancelling a tactical reload and then reloading an empty magazine.

FIXED – AI do not deploy their gadgets in the Kanal map's 1F Security room and 1F Map Room.

USER EXPERIENCE

FIXED – Sometimes microphone icons are greyed out and players are unable to communicate with voice chat.


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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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