
Invincible VS Beta Extended, PC Players Still Locked Out
Console players get more time with the Invincible VS open beta, but PC players are sitting this one out completely until the game launches on April 30.
If you've been throwing down in the Invincible VS open beta this weekend, you just got a bonus day. The official Invincible VS account announced on X that the beta, originally set to close on April 11, will now run until Sunday, April 12 at 5:00 p.m. PT. Good news. The catch, and it's a real one, is that new downloads are being cut off at 9:00 p.m. PT Saturday night. If the game isn't already in your library, that window is closed.
There's another wrinkle worth spelling out: the top 20 leaderboard cutoff stays at 9:00 p.m. PT on Saturday, April 11. So the competitive side of the beta is effectively over on the original schedule. The extension is purely for players who already have it downloaded and want more casual time with the game before it disappears.
The beta is available on Xbox Series X|S and PlayStation 5, and credit where it's due, it does support crossplay between both platforms. That's not a given for a game this early in its lifecycle, and it matters when your friend group is split across consoles. Footage from Fuzion Xbox Testing shows the game running at around 1800p native on Xbox Series X at a locked 60FPS, with the Series S version dropping to 1080p but holding that same framerate. For a beta build, that's a decent showing.
PC Players Are Sitting This One Out
Here's the part that stings if you're on PC: there is no beta for you. Not a delayed one, not a limited one. Nothing. According to the Insider Gaming report on the extension, PC players will have to wait until the full game launches on April 30. That's nearly three weeks away, and console players will have had a full weekend of hands-on time before PC even gets a look in.
To be fair, this isn't unheard of. Console-exclusive betas happen, and sometimes there are platform-specific technical reasons behind them. But it still creates an uneven situation where console players get to form opinions, build hype, and spot issues before PC players have touched a single frame. If there are performance problems on PC at launch, the beta feedback won't have caught them. That's a risk the developers are choosing to carry.
The game itself is a 3v3 tag fighter built in the Invincible universe, developed by former Killer Instinct developers. Ten playable fighters and six arenas are available in the beta. The full game is up for pre-order on Xbox at £44.99 for the Standard Edition, and the launch is set for April 30. If you're on console and the game is already in your library, Sunday afternoon is yours. If you're on PC, mark the 30th and hope the launch build is cleaner than whatever the console crowd has been quietly stress-testing all weekend.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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