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Gaming News3 min read

Fans Beg for Invincible to Look Like Its Own Video Game

A fighting game tie-in looking better than its source material? That's the conversation happening around Invincible VS after its story trailer dropped this week.

Nathan Lees
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Licensed games are supposed to chase the quality of their source material. They borrow the art style, mimic the voice acting, and hope players squint hard enough to feel like they're inside the show or film. Invincible VS has somehow flipped that script entirely. After developer Quarter Up dropped a story trailer on April 23 via the game's official account on X, the YouTube comments section turned into a petition for the Prime Video animated series to adopt the game's visual style instead.

The trailer showcases a cinematic story mode that uses fluid 3D animation rather than the 2D style fans know from the show. It looks closer to Spider-Verse or Arcane than a typical cartoon tie-in, and the reaction has been almost unanimously in the game's favour. "Not gonna lie, I wouldn't mind if the series was animated like this," one commenter wrote. "Bro seeing the show in this style would go so crazy," added another. Multiple fans called it a flat-out upgrade over the show's animation, with one summing it up: "This makes me wish Invincible was 3D."

I can't remember the last time a licensed game's visuals made fans want the source material to change. Usually it's the other way around, with players complaining that a game adaptation looks cheap compared to its show or film. The fact that Quarter Up, Skybound Entertainment's first in-house development studio, has managed to produce cutscenes that rival or arguably surpass an Emmy-adjacent animated series is a real achievement. The cinematics were produced by Skybound Animation alongside Seung Eun Kim, an Emmy award-winning supervising director whose credits include Arcane and The Batman. That pedigree shows.

The Show's Writers, the Game's Story

The story mode isn't just a visual showcase. According to the official press materials, it's written by Helen Leigh, a writer and co-executive producer on the Invincible series, alongside Mike Rogers as narrative director, with contributions from co-creator Robert Kirkman himself. The mode is set between later episodes of Season 3 of the animated series and is designed to feel like a full bonus episode. The plot centres on Omni-Man's return to Earth with his Viltrumite allies, with Invincible and his roster of friends fighting to stop the invasion.

A significant chunk of the show's voice cast is reprising their roles. J.K. Simmons returns as Omni-Man, Gillian Jacobs as Atom Eve, Jason Mantzoukas as Rex Splode in story mode, Michael Dorn as Battle Beast, and Phil LaMarr as Lucan, among others. Steven Yeun, Seth Rogen, and Walton Goggins are not involved, though. Invincible himself is voiced by Aleks Le, known for Daredevil in Marvel Rivals. Rapper Tierra Whack voices Ella Mental, an original character designed for the game who will apparently get her own origin story in the Capes comic books starting with issue #7 on May 27.

Invincible VS launches on April 30 for PS5, Xbox Series X|S, and PC. Quarter Up has already outlined post-launch plans: a Year One Character Pass will add Universa and The Immortal in Summer 2026, a third character in Fall 2026, and a fourth in Winter 2026. Season 4 of the Invincible show, which scored 100% on Rotten Tomatoes, wrapped its finale on April 22, so the timing here is about as good as a licensed game could hope for. Whether the fighting itself holds up is the question that matters most, but on presentation alone, Quarter Up has set a bar that most tie-in games never even approach.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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