Sunkenland Update v0.8.04 Patch Notes (4th July 2026)
V0.8.04 closes several nasty holes that could trap you in unfinishable missions, sorts the UI frame drops, and gives merchants a proper overhaul.

Sunkenland's latest patch addresses some proper mission-killers. The Eden Island liberation bug that let the faction flip before you'd cleared all enemies is gone, and the airdrop crate from the Helicopter Distress Signal no longer vanishes on reload, which was making that broadcast impossible to complete. Those two alone will stop runs from becoming unrecoverable.
Performance gets a proper look-in too. The UI was tanking frames on open, and that's fixed. Ladder climbing feels smoother now, and several locations including the Trading Outpost and Ship Graveyard have been optimised. The Commission Merchant has been reworked into a Trade Merchant who swaps items for silver coins instead, which sounds like a cleaner loop than before.
There's also a pile of smaller fixes: Bird Traps accepting bait again, player-assembled guns keeping their attachments, the One Hit Kill achievement unlocking properly, and speedboats stopping when you disembark. The full list, including FOV settings now actually saving, is below.
Full Patch Notes
▲ Buff✓ Fix◆ TweakBug Fixes
- Fixed the Bird Trap not accepting fish bait or bush seeds
- Fixed holding your breath underwater not draining health
- Fixed abnormal camera behavior in certain underwater situations
- Fixed radio listening progress resetting after dismantling and rebuilding a Radio Antenna that had already been listened to
- Fixed an issue on Eden Island where the area could be counted as liberated before all enemies were cleared, causing the faction to change to Eden Islanders and making related kill missions impossible to complete
- Fixed player-assembled guns sometimes losing their attachments over time
- Fixed the "One Hit Kill" Steam achievement not unlocking
- Fixed the Trading Outpost map icon appearing before the outpost itself became available in the world
- Fixed FOV settings not being saved
- Fixed quartz ore no longer appearing on the Ore Detector after quartz was removed
- Fixed the Stove and Ammo Workshop not delivering crafted items after saving and reloading if crafting had already finished
- Fixed the airdrop crate from the Helicopter Distress Signal broadcast disappearing after saving and reloading, making the mission impossible to complete
- Fixed an issue where enemy raids could get stuck before reaching the player's base
- Fixed the Armored Speedboat and Heavy Armored Speedboat not stopping automatically after the player disembarks
Revisions and Optimizations
- Optimized several locations, including the Trading Outpost, Ship Graveyard, and Eden Island.
- Improved the merchant UI
- Reworked the Commission Merchant into a Trade Merchant, who exchanges a variety of items for silver coins
- Improved helicopter landing physics
- Fixed severe frame drops when opening the UI
- Improved ladder climbing for a smoother experience and fixed an issue where connected ladders could unexpectedly cause players to fall out of the climbing animation
Sources
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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