SCUM Hotfix Patch Notes on May 2nd and May 3rd
Patch Notes SCUM

SCUM Hotfix Patch Notes on May 2nd and May 3rd

Nathan Lees
Nathan Lees

Table of Contents

The survival game SCUM received a major patch on April 30, followed by subsequent hotfixes up to May 3 to address critical issues and improve gameplay.

SCUM – HOTFIX 0.9.533.85678 MAY 3rd

Bug Fixes

  • Fixed the issue where rafts not in water would be falsely flagged as flying.
  • Fixed the issue where equipping items directly from small vehicle storage would make them dissapear.
  • Fixed the issue where vehicles would fall under raid protection when inside flag area.
  • Fixed the issue where chests would not be raid protected if built before the flag was placed.
  • Fixed the issue where chests would increase active BB elements on restart.
  • Fixed the issue where chests placed on foundation could sometimes cause a server crash.

Known issues:

  • Quickly pulling chests out and in of car inventory could cause them to disappear. To minimize this issue, slowly take chests one by one out until properly fixed.
  • Chests show maximum 65kg weight while in containers. If the chest has more than 80kg, on take in hands action it will get stuck in the middle of the vehicle. To avoid this, put it on the floor first until properly fixed.
  • Sometimes chests that are put in vehicle inventory while being on foundations will break the foundations.

SCUM – HOTFIX 0.9.532.85622 MAY 2nd

Bug Fixes

  • Fixed the issue where the prisoner could be locked in combat mode after dropping ranged weapons.
  • Fixed the issue where base building walls sometimes could not be placed on inclined terrain.
  • Fixed an issue where players were unable to install the vehicle inventory expansion attachment in service mode on other vehicles than Rager.
  • Fixed an issue where players were unable to put the Dirtbike on the Car Jack when it is missing the rear wheel.
  • Fixed an issue where dropping items to the vicinity from the vehicle inventory would not work when the vehicle has an inventory expansion attachment installed.
  • Fixed an issue where the passenger camera would change to a smaller FOV when the vehicle is going really fast.
  • Fixed an issue with the collision of the big raft inventory expansion.
  • Fixed an issue where the owner of a base building element wasn't properly shown in drone mode.
  • Fixed an issue where the prisoner would randomly T-pose when mounting a big raft passenger slot.
  • Vehicle inventory expansion collisions are now disabled when there is no vehicle inventory expansion installed.
  • Fixed an issue where entering the raft option from the context menu would not execute correctly.
  • Fixed an issue with the bunny slippers panini in first person.
  • Fixed and issue where base building elements and the grill grid would not interact properly.
  • Fixed the issue where dropping chests from vehicles would destroy BB elements.

Quality of Life

  • Flying vehicle cheat detection will now kick the player instead of banning them.
  • Adjusted the drift of the SUP and the Small Raft when moving forward with each paddle cycle.

Server Settings

  • Implemented puppet health multiplier server setting.

The setting will be located under the [World] section of the server settings. With this setting, players will have the option to globally modify the health of the puppets. Also, this setting will not require a server restart for it to take effect as the setting dynamically modifies the health of puppets on the server and multiplies it with the value that you set. Here's some more info on the range of the values for it:

scum.PuppetHealthMultiplier
Default value - 1.0
Min. value - 0.01
Max. value - 100.0

Quick note - the default health values for various puppet types stay the same. This means that muscular/heavy puppets will always have more health in comparison with the skinny puppets, regardless of the multiplier that you set.

Also, suicide puppets will be affected by the health modification, so make sure to take that into account in order to avoid any surprises.

Known bugs

  • Items equipped directly from small storage rack will disappear. Make sure to take them out first.
  • Locks disappear from prefab buildings on relog in Singleplayer.

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