
Marathon Update 1.0.6.1 Patch Notes (21st April 2026)
Bungie's second WSTR nerf arrives alongside economy changes and a fix for the grenade-at-your-own-feet UI problem.
Update 1.0.6.1 is live today, and the headline is the WSTR nerf Bungie flagged earlier this week. Game Director Joe Ziegler promised it was coming on Tuesday, and it's here: the V85 Circuit Breaker had a bug where firing immediately after a fully charged shot would show all the visual feedback of a hit without actually registering one. That's a significant fix for a weapon that's already been dominating close-range fights.
The item economy changes are probably the bigger quality-of-life win for most players. Depleted Patch Kits and Depleted Shield Charges now stack to 6 instead of 3, Recruits drop them far more frequently, and the daily stock limits on green and blue Sponsored Kits in the Armory have been bumped up. Overflow inventory has also been expanded, which should stop you losing gear in the messier end-of-run scenarios.
There's also a fix for the radial menu accidentally lobbing a frag grenade at your own feet when you open and close it quickly, which I'm glad someone finally addressed. Everything in the update is listed below.
Full Patch Notes
Item Economy
- Increased the daily stock limits for Enhanced (green) and Deluxe (blue) Sponsored Kits in the Armory.
- Depleted Patch Kits & Depleted Shield Charges now stack to 6, up from 3.
- Standard rarity Sponsored Kits come with stacks of 6 instead of 3
- Recruits now drop Depleted Patch Kits and Depleted Shield Charges at a much higher rate.
Combat
Weapons
- Toggle Zoom (for keyboard and mouse players) no longer persists ADS (aim down sights) state through actions that suppress ADS like weapon swap or weapon reload, to fix an issue where players could get into a bad state unable to use medical consumables.
- V85 Circuit Breaker:
- Fixed an issue where firing immediately after a fully charged shot would show projectiles and impact VFX but wouldn’t register as a hit.
User Interface and Experience
- Improved accuracy of radial selections after opening the radial menu, making a selection, and closing the radial in quick succession, with the goal of reducing the number of instances a frag grenade is accidentally tossed at the player's feet instead of a bubble shield.
- Fixed an issue preventing crewmates' weapon styles from appearing on their loadout display in the prepare screen.
Armory
- Fixed an issue that was preventing barter weapons from displaying their barter cost on the weapon tile.
Zones
- Perimeter
- Fixed the exfil countdown timer in the Perimeter tutorial so it correctly displays a full 10‑second countdown instead of briefly flashing “0:00” and disappearing when entering the exfil circle.
- Cryo Archive
- Fixed an out-of-bounds exploit that would allow Runners to refund their gear if they stayed past the run countdown.
General
- Increased the size of the overflow inventory to address scenarios where items could be lost due to limited overflow space.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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