
Enshrouded Changelog for Hotfix #40 v.0.9.1.1 Notes (6th May 2026)
Enshrouded's Hotfix #40 lands today with fixes for mining animation sync, severe rubberbanding near large lakes, and missing rain puddles.
Small hotfix today for Enshrouded players, but a couple of these fixes will be felt immediately. Hotfix #40 v.0.9.1.1 is live now, and Keen Games has sorted out a mining animation and sound sync bug that was causing the two to drift apart during gameplay. Not a game-breaker, but the kind of persistent visual noise that grates after a few hours of digging.
More pressing is the rubberbanding fix for bases built near large lakes. If your settlement happened to sit close to a big body of water, you may have been dealing with erratic movement and serious performance drops. That's now resolved. Keen has also snuck in improved crash detection, which won't stop crashes from happening but should help the team diagnose and patch future issues faster.
Rain puddles are back on the streets too, which is a small atmospheric touch but one players noticed was missing. Lean into the little things.
Here's everything that changed.
Full Patch Notes
Changelog for Hotfix #40 v.0.9.1.1
The revision of Hotfix #40 is 1018982
Changelog:
- The mining sync and got mining out of easily sync, which is now fixed. Sorry, we fixed the mining animation and mining sound breaking and getting out of sync. There, better!
- Bases that were built near large lakes could experience extreme rubberbanding and performance issues, which are now fixed.
- Puddles are now forming on the streets again when it rains.
- Improved crash detection to help us diagnose and fix future issues.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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