Deltarune Chapter 5 0.0.242 (Hotfix Patch) Notes (27th June 2026)
Deltarune gets its second hotfix in three days as Toby Fox addresses nine separate crashes and a performance issue.

Toby Fox is back with another quick fix for Deltarune Chapter 5, this time tackling nine crashes and a memory leak that could tank performance if you repeated certain actions too many times.
The big ones here are the softlock fixes. Using Rudebuster in the final phase of a certain boss no longer crashes the game, and putting Ralsei in your party before skipping the intro won't break things either. There's also a fix for that black screen bug when opening a pink door at a precise location, which sounds like the exact kind of edge case that only shows up after thousands of players have been poking at the game.
The memory leak is the one if you've been grinding or repeating actions excessively. Fox notes the team is aware of other issues and working through them. Check the full notes below for the complete list of what changed.
Full Patch Notes
Another quick fix for some bugs some players were encountering.
• Fixed a crash towards the end of the game in an area with a yellow guy in the background.
• Fixed a crash involving a small glove.
• Fixed a crash when encountering a leaf enemy while leaving a room.
• Opening a pink door at a precise location no longer makes the screen go black.
• Magical glass was placed over a wall you're not supposed to go over.
• Using Rudebuster in the final phase of a pink enemy no longer crashes the game.
• Fixed a crash if you put Ralsei in your party before sleeping in bed to skip the intro.
• Fixed a crash when Trashy Trio are defeated.
• Fixed a memory leak which could crash the game if certain actions were repeated an excessive number of times.
We are aware of other issues and are working to fix them! Thank you so much to everyone that has reported anything so far.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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