
Crusader Kings III 1.19 "Scribe" Open Beta - Update 1 Patch Notes (1st April)
Paradox has pushed the first mid-beta patch for Crusader Kings III's 1.19 'Scribe' update, targeting bugs flagged by players since the open beta went live on Friday.
Paradox didn't wait long to start iterating on the 1.19 "Scribe" open beta. Less than a week after the beta branch went live on Friday, the team has pushed Update 1, a focused pass aimed squarely at issues the community flagged in those first few days of testing. That's a good sign. Quick turnaround on beta feedback is exactly how this process is supposed to work.
The studio notes, via the official Steam announcement, that some features and values may still shift before the full 1.19 release, so nothing here is final. If you want to get hands-on with Scribe before it hits the main branch, you can opt in through the open_beta branch on Steam right now.
Full patch notes below.
Hello everyone! We're pushing a quick update to the open beta branch of our upcoming 1.19 "Scribe" Update. This update focuses primarily on addressing issues reported to us by the community since the open beta began on Friday.
If you'd like to opt into the beta and see what's coming in 1.19 yourself, you can do so via the open_beta branch on Steam.
As always, this is a beta, so some features and values may still be adjusted before release.
Cheers!
1.19 "Scribe" Open Beta Update 1 Changelog
Interface
- Fixed issue where Alert buttons could display over the View Succession window
- Fixed issue where “Show All Armies” window did not close after selecting a single army
- Fixed bug where opening the “Plagues” window through the 'P' hotkey when another tab is opened, kept the other tab highlighted as if opened
- Fixed issue where interaction menu header would stick out of the window for characters outside diplomatic range
- Fixed issue where language-icon would shift slightly when on-hover character buttons appear
- Fixed issue where Faith name in the county view could shift left
- Repositioned tooltip of 'More' button so it doesn't obscure the first item of the list
- Fixed bugs related to sorting of characters in the ledger
- Fixed bug where Fanatic Accolade Attribute were not visible on the available attributes list unless the Character was a Courtier
- Moved children in “birth.1003” event to the right to better fit the mother's nameplate
- Fixed bug where Battle Summary-window would not display tabs for seeing Knights statistics
- Fixed bug where hovering over certain bookmark elements would cause the bookmark character to shake uncontrollably
Multiplayer
- Fixed a Multiplayer Out of Sync related to SNotableCasualty::_Name not being CUnsyncedString
Art
- Reweighted specific Korean and Chinese portrait modifiers
- Fixed issue where textures displaying Coat of Arms would render as black
- Fixed cloth pattern error related to attire from “High Medieval Warfare” Creator Pack
- Fixed missing Celestial Court Attire headgears
Audio
- Fixed the default CK3 soundtrack not playing if you owned All Under Heaven
Balance
- Added parameter to Cultivation Culture Tradition that reduces the chances of getting new elder traits by 50%Modifier is applied before genetics and lifestyle modifiers affecting the chance
Localization
- Fixed issue where the legends creation window would crash if you open it in any other language than English
- Fixed bug where the “A Place At Court” event would show broken text and use the wrong effect to appoint the character
- Adjusted the text for “tgp_japan_general.9551” (event from winning the eradicate cb) to find the de_jure_empire of the eradicated person and mention it dynamically
- Fixed bug where hovering over certain bookmark elements would cause the bookmark character to shake uncontrollably
- Updated Localization in non-english languages
Bugfixes
- Fixed being able to legitimize yourself if you are a bastard house or dynasty head
- Expanded the use of “allow_accolade” for East-Asian Governments
- Fixed errors from events when Holding Court
- Disabled event previews for the oath event
- Made event previews scrollable in big events
- Fixed issue where Ledger soldier count would only take personal army size into account and not include all the vassal contributions
- Increased size of PatternColorOverrides to 64 instead of 16 to match the size of SCourtSceneCharacterConstants::_PatternColorOverrides
- Fixed a wrong scope in barony_is_valid_for_holy_order_lease_cancellation_trigger pointing towards a character instead of the barony
- Fixed Chinese Consolidation War sometimes invalidating immediately after declaring it
- Restored the max_regiments limit on all MaA types unlocked from Accolades back to 1
Stay on top of every update, find all the latest patch notes and gaming news at XP Gained.
Stay on top of every update — find all the latest patch notes and gaming news at XP Gained. Join our Discord for live patch note alerts and discussion.
Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
Related Posts

No Man's Sky Xeno Arena - 6.32 Patch Notes (10th April 2026)
Hello Games drops a quick but meaningful bug fix patch for Xeno Arena, tackling duplicate item creation, Corvette tech loss on warp, and PS5 performance hits on the Anomaly.

No Man's Sky Xeno Arena - 6.31 Patch Notes (9th April 2026)
Hello Games has pushed patch 6.31 for No Man's Sky Xeno Arena, addressing a tech-moving crash and rolling out network optimisations.

Crimson Desert Dev Update Patch Notes (10th April 2026)
Pearl Abyss has outlined what's coming to Crimson Desert between April and June, covering boss rematches, difficulty settings, new storage systems, and more.