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Two Years Later, Dragon's Dogma 2 Axes Its MTX

Capcom is finally removing the progression-skipping microtransactions that dogged Dragon's Dogma 2 from day one, two years after players made their feelings clear.

Nathan Lees2 min read
Dragon's Dogma 2 fantasy landscape with the Arisen and pawns traveling
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It took two years, a review-bombed Steam page, and an expansion announcement, but Capcom is finally pulling most of Dragon's Dogma 2's microtransactions. The official announcement confirms that on June 24, Wakestones, Rift Crystal packs, Portcrystals, the Art of Metamorphosis character editor, Makeshift Gaol Keys, and the entire Deluxe Edition will all be permanently delisted across every platform. Only the Explorer's Camping Kit and the Music & Sound Collection survive the cull.

I'm glad this is happening, but I can't pretend the timing isn't convenient. These items were a lightning rod from the moment Dragon's Dogma 2 launched in March 2024. Every single one could be earned in-game, which Capcom and its defenders pointed out repeatedly, but that always missed the point. Selling a Portcrystal for real money in a game that deliberately limits fast travel to two discoverable crystals per playthrough wasn't just an optional shortcut. It was Capcom monetising its own friction. Players called it out immediately, negative Steam reviews piled up, and Capcom said nothing for over two years.

Now, with Dragon's Dogma 2: Dark Arisen launching October 9 and a two-part title update roadmap already adding things like an Eternal Ferrystone and extra Portcrystals for free, the paid shortcuts don't just look bad; they're redundant. Capcom's statement credits "the development of additional content and various adjustments" for the decision, which is corporate-speak for "we're baking these conveniences into the game where they should have been from the start." The base game is also getting a permanent price cut on digital storefronts, likely to offset the Deluxe Edition going away and to funnel players toward the upcoming expansion.

Good on Capcom for doing this. But let's not frame a two-year-late course correction as generosity. The lesson here isn't that Capcom listened; it's that it took an expansion launch and a Switch 2 port to make removing predatory MTX from a single-player RPG worth doing. Anyone who already bought these items can still use them, so if you want in before the June 24 deadline, the PlayStation Store listing still has them up.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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