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Patch Notes1 min read

Counter-Strike 2 Update Patch Notes (7th May 2026)

Valve patches up Cache, fixes a viewmodel FOV networking issue, and drops the NIGHTMODE II Music Kits in the latest Counter-Strike 2 update.

Nathan Lees
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Cache gets some housekeeping in Valve's latest Counter-Strike 2 update, with various map holes sealed, grenade clipping simplified across several areas, and material sounds corrected. Nothing that rewrites how the map plays, but the kind of polish that competitive players will quietly appreciate.

The viewmodel FOV fix is probably the most practically relevant change here. If your FOV wasn't correctly syncing to other clients, that's a visibility inconsistency that has no place in a game where a pixel can decide a round. Good to see it addressed. There's also a ragdoll death velocity correction for shots to specific body locations, plus minor smoothing tweaks when leaving and landing on the ground, which should tighten up the feel of movement at the margins.

On the cosmetic side, NIGHTMODE II Music Kits are now live in standard and StatTrak versions via the Store tab. Here's the full breakdown.

Full Patch Notes

\[ MAPS ]

Cache

  • Fixed various holes in map.
  • Simplified grenade clipping in various areas.
  • Fixed sounds and surfacetypes for various materials.
  • Orange wire spool at Sandbags has been exchanged for white wire.

\[ MUSIC KITS ]

  • NIGHTMODE II Music Kits are now available for purchase in standard and StatTrak versions through the STORE tab.

\[ WORKSHOP ]

  • Fixed progressive refinement rendering Source Film Maker.

\[ MISC ]

  • User Viewmodel FOV now correctly networks to remote clients.
  • Adjusted player model occlusion bounds.
  • Fixed ragdolls missing death velocity when shot in specific body locations.
  • Minor adjustments to ground smoothing transitions when leaving the ground and when landing.
  • Fixed a case where post-processing transitions weren't smooth (e.g. at the end of freeze time).
  • Fixed a case where map guides for Ancient wouldn't load in the nighttime version.
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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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