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Brighter Shores Alchemist Bounties Patch Notes (16th June 2026)

Alchemist bounties arrive in Brighter Shores, letting you brew remedies for Hopeport's ailing residents. Plus fixes to Rom's item exchange and cooking balancing.

Nathan Lees4 min read
Brighter Shores Alchemist character brewing potions in the Infirmary
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Hopeport's got a health crisis on its hands, and Maeve needs your Alchemist skills to fix it. Today's Alchemist Bounties patch adds a new bounty system where you'll prepare potion preparations, combine them with remedy reagents, and brew the final remedy blend. It's a three-step process that ties together what you've already learned, just with a specific goal tied to each patient's ailment.

You'll unlock these bounties once you hit milestone 3 Alchemist, and you can grab them from bounty boards in either the Infirmary or Apothecary. There are two bounty types to work through: Prepare & Brew and Curious Cures.

Beyond the new content, this patch addresses some friction points. Rom's item exchange now requires you to hit the right milestone in both the Merchant profession and whichever profession actually uses the item, which opens up upgrades that were previously locked (like potion reagents from Delver). Cooking recipes for Sausage and Mash and Cod and Chips are getting rebalanced to account for the potato-to-dish ratio, so expect less XP and coin from those dishes going forward. There's also a handful of bug fixes, including a fix for dropping items onto bank carts and some passive item trading issues.

Check the full notes below for all the changes.

Full Patch Notes

Strange ailments have started afflicting the residents of Hopeport, with lots of people turning up in the Critical Care Ward. Maeve has identified the correct remedy for each of her patients, but she needs a competent Alchemist to create them.

A remedy can be created by following these steps:

1) Prepare the appropriate potion preparation.

2) Combine the potion preparation with the relevant remedy reagent to create a remedy blend.

3) Brew the remedy blend at the same station where you would brew the potion preparation used to create the remedy.

Remedy reagents can be found in the Critical Care Ward. You can find all the details on a remedy recipe by clicking on the bounty and choosing the 'View recipe' option.

Alchemist bounties are unlocked by reaching milestone 3 Alchemist. There are two bounty boards where you can pick up Alchemist bounties, one in the Infirmary and one in the Apothecary. Both boards carry the same bounties.

There are two kinds of Alchemist bounties:

• Prepare & Brew

• Curious Cures

Balancing changes

We have reduced the reward for the Sausage and Mash recipe and the Cod and Chips recipe. We did not correctly take into account that you only need to process one potato for every two dishes you make. This change means you will get less XP and knowledge when you cook these dishes, and these dishes will be worth fewer coins when sold to the Head Chef.

Changes to Rom's Item Exchange

When upgrading items, Rom now requires you to be the appropriate milestone in the Merchant profession and also in one of the professions that the item is used in (instead of requiring you to be the appropriate milestone in the profession the item comes from). This means the item exchange now more closely matches the restrictions on purchasing items from a shop.

With this change it is now possible to upgrade the potion reagents that come from Delver, such as cave moss. Previously this upgrade was impossible because it was impossible to reach the appropriate milestone in Delver.

This change means you can no longer barter items which are only used in a profession that has not yet been launched. Specifically this means you can no longer barter Teak Planks, Mahogany Planks, Cement, Leather, Bricks or Tiles.

We have disallowed bartering Fallen Monument pieces, as this better reflects the restrictions on purchasing Fallen Monument pieces from the Seaside Rock Shop.

Quality of life improvements

• Make rubblebugs appear on top of other NPCs (such as Jangle) so they are easier to catch.

Bug fixes

• Fix not being able to drop items from your backpack onto a bank cart to deposit them.

• Fix the deposited count when dropping passive items from your backpack onto a bank or storage rift to deposit them.

• Fix a bug when trading passive items with Rom Harrington which incorrectly tells you that you do not have enough backpack space, even if you do.

• Fix auto buy and auto withdraw quantity for passive potions when you have a large number of them in your backpack.

• Fix various typos.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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