ARK: Survival Ascended Client v85.28 Patch Notes (7th April 2026)
ARK: Survival Ascended's v85.28 client patch fixes a Warrior Rage progression blocker, while the v85 major update brought the Eggcellent Adventure event, a new creature, and a wave of bug fixes.

Client v85.28 dropped today on Steam with a targeted fix: Warrior Rage was not learnable after Bloodlust, which is exactly the kind of progression blocker that turns a boss run into a frustrating dead end. Small patch, real impact.
The heavier lifting happened with v85 on April 1st. The Eggcellent Adventure event went live, bringing a new creature called Flovis, a stack of garden-themed cosmetics, and two new emotes. The Acrocanthosaurus also arrived, spawning across eight maps including The Island, Scorched Earth, and Ragnarok. Beyond the event content, the v85 patch addressed a solid list of bugs: the Rockwell fight got some meaningful tweaks (Reapers no longer aggro on Rockwell, and killing him now rewards a chibi), Lost Colony boss fight engrams moved into city loot crates, and several crash and UI issues were resolved. The fix for Cryopoding resetting Box o' Chocolates cooldowns is one those quality-of-life corrections that tame breeders will notice immediately.
You’ll also find these on our Official ARK Discord, along with smaller Live Ops updates that don’t warrant a forum post.
V85.28 - Minor version for Steam Clients - 04/07/2026
- Fixed Warrior Rage not being learnable after Bloodlust
Stay on top of every update — find all the latest patch notes and gaming news at XP Gained. Join our Discord for live patch note alerts and discussion.
The full patch notes are available from the game's official channels.
Stay on top of every update — find all the latest patch notes and gaming news at XP Gained. Join our Discord for live patch note alerts and discussion.
Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
Related Posts

Hit the Level Cap? Dragon's Dogma 2 Hard Mode Is Real
Capcom has confirmed a hard mode is in development for Dragon's Dogma 2, designed to challenge players who've hit or are approaching the level cap. The news dropped alongside a trove of details about the Dark Arisen expansion.

Stupid Never Dies Locks In October Launch with Sega
GPTRACK50's debut action RPG has a date, a price, and a co-publishing deal with Sega. It's landing right in the middle of October's brutal release window.

Two Years Later, Dragon's Dogma 2 Axes Its MTX
Capcom is finally removing the progression-skipping microtransactions that dogged Dragon's Dogma 2 from day one, two years after players made their feelings clear.