Assassin's Creed Shadows AC Shadows Title Update (15th June 2026)
Assassin's Creed Shadows gets a major content drop tomorrow with Black Tides, a new end-game challenge system, and crossover cosmetics.

Title Update 1.1.11 hits tomorrow, June 16th, and it's bringing real meat to the endgame. The headliner is Black Tides, a new free story quest that throws two elite Templars called Black Cross at Naoe and Yasuke, and unlike most Templar encounters, these two have their own agenda, which means you've got more to worry about than just survival.
But the bigger shift is Domains, a brand-new end-game activity that completely changes how you approach build crafting. Five simulations across 10 difficulty levels, each one stacking gameplay modifiers that'll force you to rethink your loadout between runs. The higher you climb, the more the game breaks your comfort zone. Rewards are exclusive, weapons, armors, and engravings you can't buy in the store, which is refreshing when cosmetic shops are everywhere else.
There's also a third Animus Rift called Horizon, crossover cosmetics with Black Flag Resynced (though Switch 2 players are out of luck on those), and a substantial balance pass on perks and weapons. Shurikens got a damage bump, armor-breaking abilities are half as effective on bosses, and adrenaline tools have been reworked across the board. Check the full patch notes below for the complete breakdown.
Full Patch Notes
▲ Buff▼ Nerf✓ Fix◆ TweakHello everyone,
Tomorrow, June 16th, we will be releasing Title Update 1.1.11 for Assassin’s Creed Shadows @ 14:00 UTC / 10:00 AM EST / 7:00 AM PST.
Want to discuss the Title Update with your fellow community members? Why not join our official Assassin’s Creed Discord server?
Thank you to everyone who has taken the time to report issues to us via the Bug reporter. As always, you can contact our support team if you run into any trouble.
Patch Sizes:
- Xbox Series X|S: 26.1 GB
- PlayStation®5: 10.01 GB
- Nintendo Switch™ 2: 9.5 GB
- PC: 21.69 GB
- Steam: 10 GB
- MAC: 9 GB
PATCH HIGHLIGHTS:
New Free Story Quest: Black Tides
A new threat washes ashore!
Two elite-level Templars known as "Black Cross" are called to Japan to hunt Naoe and Yasuke for all the trouble they have caused. But as is often the case with the Templar Order, those Black Cross may have additional goals of their own: It's up to our two protagonists to prevent them from acquiring whatever they seek - and manage to stay alive...
Conditions for Black Tides
- Complete Naoe & Yasuke's main story
- Complete "A Critical Encounter" post-launch quest
- Complete "A Puzzlement" post-launch quest
New Crossover Projects: Riptides & Undertow
We’re releasing two new crossover Projects available in the Animus HUB called Riptides and Undertow, in which you can unlock new themed outfits, weapons, trinkets and more!
To activate the new Projects, complete Anomalies and progress through the rewards like previously released ones. These include rewards for both Shadows and Black Flag Resynced and can be progressed by completing Anomalies from both games.
Note: Unfortunately, these will not be available on Nintendo Switch 2 as it contains crossover content with Black Flag Resynced, which will not be releasing for Nintendo.
New End-game Feature: Domains
A brand-new Animus activity that will put your RPG build crafting skills to the test as you tackle 5 new gameplay simulations across 10 challenge levels.
Unlock conditions: Reach level 30
MOD, an Assassin hacker, has created a new type of simulation called “Domains.” These trials are designed to help the Dark Animus users sharpen their combat and survival skills. Those who can rise to the challenge can earn dozens of new and remixed outfits, weapons, trinkets and engravings.
The higher the difficulty, the more gameplay modifiers will be applied. The goal is to push you out of your comfort zone and make you rethink your loadouts. A strategy that works in one Domain may not in the next. “Time to get those Mythic and Artifact upgrades you’ve been putting off!”
MOD has an exclusive shop and in-game currency you can use to purchase new end-game gear sets, new powerful engravings, and a progression tree to support the Domain’s increasing challenges. As you push through higher difficulties, MOD will reward you with weapons and armors that longtime Animus users may recognize.
And you will need it all if you want to beat the hardest challenge levels (and get the secret rewards along the way!)
Note: None of these items will ever be in the store or the exchange. These are Domain-exclusive, for bragging rights only!
New Animus Rift: Horizon
Another Rift has opened to reveal trouble stirring in its depths.
The Eagle has more information to share about the Guide.
Note: You must complete the two previous Animus Rifts to access the New one: Horizon.
Additional Highlights:
Quality of Life HUB Improvements
Change to the access to Animus HUB features in the main menu.
We've changed the access to the HUB features in the main menu to harmonize with how they are accessed from gameplay. The System menu will now only be accessible through the Shadows' Memory page.
Bug Fixes & Improvements
Gameplay
- Damage increase for “Shurikens” fired from the “Bank Shot” and “Triple Threat” tools mastery upgrade.
- All abilities that destroy enemy armor are now half as effective when used against bosses.
- Fixed an issue preventing the “weak point attacks from making enemies vulnerable a second time” engraving from unlocking correctly.
- Fixed an issue where Yasuke’s knowledge bonus that granted damage reduction against melee or ranged attacks had no effect.
- Enemies now take fall damage from shorter heights, resulting in more overall fall damage.
- Damage from “Poison Kunai” thrown by enemies is reduced.
- Damage from “Explosive Grenades” thrown by enemies is reduced.
- Up to 6 “Corrupted Castles” are now available each season.
- Fixed an issue with Naoe’s “Katana Sheath” being stuck to her.
UI
- Forge engraving lists have been reordered, and a new “Critical Category” has been added.
- Fixed an issue where some perks are shown in the wrong forge category engraving list.
- Fixed an issue where some perks and knowledge skills displayed the wrong icons.
- Fixed an issue where the “Damage when Hitting Vulnerable Enemies” perk was missing from the stat sheet.
- Naoe’s “Peasant Hat Headgear” perk now has extra text in the stat sheet clarifying it only triggers when below 1 adrenaline.
- Fixed an issue where Yasuke’s knowledge bonus “Damage with Combo Enders” showed a value 10 times higher than intended in the stat sheet.
- Pins and world markers are now saved through travels in Japan and Awaji.
Gears & Perks
- Perks listed below have been reworked to a % of an adrenaline chunk and have been rebalanced to a lower value:
- Adrenaline Tools
- Adrenaline on Headshot
- Adrenaline on Critical Hit
- Adrenaline over half health
- Adrenaline under half health
- Adrenaline on afflicted enemies
- Adrenaline on posture attack
- Adrenaline on vulnerable enemies
SPOILERS AHEAD!
Quests
- “Gather Mon”: Fixed the “Anomaly Quest” progression issue.
- “Way of the Blacksmith”: Fixed an issue where “Heji and the forge” have been removed from the hideout and his quest is not available.
- “Lost and Found”: Fixed an issue where Sentinel B-Ser.0197 is teleported out of bounds.
PLATFORM SPECIFIC
Nintendo Switch 2
- GPU performance improvements in handheld mode.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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