33 Immortals Hotfix - Update 1.0.2 Patch Notes (6th July 2026)
33 Immortals' first hotfix tackles a critical save data bug, Weapon Mastery failures, and several combat friction points that emerged post-launch.

33 Immortals' Hotfix 1.0.2 is now live, and it's tackling some of the rougher edges that surfaced since the game's 1.0 launch. The developer's zeroed in on three categories of problems: the ones breaking progression, the ones breaking combat, and the ones that just shouldn't exist in a co-op roguelike.
The big one here is the save data fix. The game was occasionally overwriting save files when detecting the same player on two devices, which is precisely the kind of silent failure that makes players lose hours. That's resolved. On progression, Purgatorio Feats weren't unlocking for some players, World Keys weren't being granted after boss defeats, and Weapon Mastery was outright broken. All now fixed. There's also a specific nerf for the Scepter of Charity paired with the Astronomical Sphere Weapon Upgrade, which was dealing absurd damage to Adam and Eve.
Combat fixes include visual hitbox misalignment on fire traps, players getting trapped in Secret Chambers during Ascension Battles (and dying to Holy Fire), co-strikes failing to register with certain Relics, and a few enemy-side issues like Cacciatore escaping bounds and Elite Medusa's attack animations not displaying. The full breakdown, including fixes for Secret Chamber exits and out-of-bounds soul spawns, is below.
Full Patch Notes
✓ FixHey Immortals,
HOTFIX 1.0.2 IS OUT
We just released a new Hotfix addressing issues you've been reporting since 1.0 launch! Thanks for your continuous feedback and for reporting the bugs, it really helped us tackle them.
If you see any other bug not fixed in this new hotfix, please make sure to let us know via ou bug report form.
Here's the current list of our known issues.
Save Data
- Fixed an issue where the game did not properly detect when it was being run on two devices, causing it to occasionally overwrite save data incorrectly.
Player
- Fixed an issue where Purgatorio Feats were not unlocking for some players.
- Fixed an issue where World Keys were not added to the account of some players upon defeating a boss.
- Fixed various functionality issues with Weapon Mastery that caused it to not function as intended.
- Fixed an issue where players using the Scepter of Charity could deal way too much damage to Adam and Eve when the Astronomical Sphere Weapon Upgrade was equipped.
Combat
- Fixed an issue where the visual effect of a fire trap in Paradiso was shorter than its hitbox if a player joined an active Chamber.
- Fixed an issue where players could not exit Secret Chambers when Ascension Battles were triggered and would die to Holy Fire.
- Fixed an issue where co-strikes were not properly registering when certain Relics were equipped.
Enemies
- Fixed an issue where Cacciatore could escape Chambers and cause a soul to spawn out of bounds for the Rescue Souls Objective.
- Fixed an issue where the visual effect for the Elite Medusa’s attack would sometimes not display, making the attack difficult to dodge.
Sources
Stay on top of every update — find all the latest patch notes and gaming news at XP Gained. Join our Discord for live patch note alerts and discussion.
Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
Related Posts

33 Immortals Hotfix - Update 1.0.1 Patch Notes (18th June 2026)
33 Immortals' first post-launch hotfix tackles the critical issues that hit players right after 1.0 went live.

33 Immortals Finally Hits 1.0 on June 10 After Years of Dela
Thunder Lotus confirmed during Day of the Devs that 33 Immortals will finally hit 1.0 on June 10, arriving on Steam, Epic, and Xbox after years of delays.

Disney Dreamlight Valley Honeyglow Woods Update Notes (6th July 2026)
Dreamlight Valley gets its first paid adventure pack this week, bringing Pooh Bear, Eeyore, and Piglet to a honey-soaked corner of the Hundred Acre Wood.