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Built Through Air Raids, Sinking City 2 Ships Aug 18

Frogwares built The Sinking City 2 through power outages, air raid sirens, and team members called up to serve. The Lovecraftian survival horror sequel launches August 18, with an one-hour demo available now on Steam.

Nathan Lees4 min read
The Sinking City 2 flooded Arkham streets with Lovecraftian horrors lurking
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During the week Frogwares finally settled on a release date for The Sinking City 2, cities across Ukraine came under some of the worst attacks since the start of Russia's full-scale invasion. "It felt like some vindictive force reminding us not to celebrate too much because everything could still change in an instant," said Sergiy Oganesyan, the studio's head of publishing.

The game launches August 18 on PC, PS5, and Xbox Series X/S, and a one-hour demo is available right now on Steam. The PC version is also listed on GOG and the Epic Games Store. But the release date, as straightforward as it sounds, carries weight that most game announcements simply don't.

Frogwares is a Ukrainian studio. The Sinking City 2 has been in development since January 2023, built by a team of over 90 people working through conditions that would have shuttered most studios outright. Oganesyan's statement, provided alongside the release date announcement at the Future Games Show, lays it out plainly. Entire winters passed with heat and power regularly cut off because Ukraine's infrastructure was being deliberately targeted. Team members were called up to serve and had to hand over their work overnight. Meetings about design questions were interrupted by air raid sirens. People disappeared for days after their homes were hit.

"You'd be in a meeting one minute discussing some trivial design question, and the next, half of us would be saying, 'Hold on, the air raid sirens just went off,'" Oganesyan said. "We've had people disappear for days because, overnight, their home or apartment building was hit directly or indirectly, damaging their homes."

I've covered a lot of development stories on this site, and I don't think I've read anything quite like this. The games industry talks constantly about crunch, about burnout, about the human cost of making games. Frogwares is dealing with all of that while also dealing with a literal war. That they're shipping one ambitious enough to pivot an entire franchise's direction is something else entirely.

A Different Kind of Sequel

The Sinking City 2 is a standalone sequel that doesn't follow the events of the 2019 original. You play as Calvin Rafferty, an occult investigator searching for his missing girlfriend, Faye, in a flooded 1920s Arkham overrun by Lovecraftian creatures called the Slither. Where the first game leaned heavily into Frogwares' detective game roots, spreading investigative mechanics across an open world that felt too large for them, the sequel shifts hard toward survival horror.

Detective work is still in the game, but it's optional this time. Frogwares says you can choose to tackle cases, solve puzzles, and investigate the world at your own pace if you want to dig deeper into the lore. The core experience, though, is horror. Think less open-world investigation, more Resident Evil with a Lovecraftian skin. Combat uses 1920s-era firearms and melee weapons, resources are scarce, and inventory management is finite.

This sounds like exactly the right call. The original Sinking City had interesting ideas buried under a world that was too big for the team to fill with meaningful content. A more focused, level-based structure with optional investigative depth gives Frogwares room to do what they're good at without stretching themselves thin across an empty map. I'm excited to see a studio learn the right lessons from a flawed first attempt and commit to a different direction rather than just scaling up the same problems.

The demo covers the game's opening hour and introduces Calvin and the city of Arkham. It's Steam-only, so PS5 and Xbox players will have to wait for the full release. The August 18 date also positions the game smartly ahead of September's horror lineup, which includes Silent Hill: Townfall and The Blood of Dawnwalker.

Frogwares has been making detective and horror games for over two decades, including the long-running Sherlock Holmes series. They're a studio that has consistently punched above their weight class on modest budgets, and they've done it again here under circumstances that make "development hell" sound like a figure of speech rather than the reality most studios mean when they use it. The Sinking City 2 launches on PC via Steam, GOG, and the Epic Games Store, alongside PS5 and Xbox Series X/S, on August 18.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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