Skip to content
Gaming NewsR-Type Dimensions III

15-Year Wait for R-Type III Remake Ruined by Hitboxes

R-Type Dimensions III finally remakes the beloved 1993 SNES shmup, but inaccurate hitboxes and collision problems are undermining a genre built entirely on precision.

Nathan Lees2 min read
R-Type Dimensions III key art
Share:

Fifteen years after R-Type Dimensions remade the first two entries in Irem's legendary shmup series, R-Type Dimensions III has finally arrived to give R-Type III: The Third Lightning the same treatment. The visual overhaul is gorgeous, with rounded, plasticky 3D art that one reviewer compared to the style of artist Jordan Speer. But the remake launched this week with hitbox and collision accuracy problems so severe that they're generating the bulk of player complaints, and in a genre where you're threading your ship through pixel-tight gaps between bullets, that's about the worst thing that can go wrong.

ININ Games, the developer and publisher, issued a statement on May 25 acknowledging the feedback. "Our development team is fully aware of the situation and is hard at work on fixes and improvements, with the Xbox crashes being our top priority right now," the studio wrote. That last part is the kicker: Xbox players are dealing with outright crashes, and ININ is prioritising those before it even gets to the hitbox issues. There's no timeline for when collision accuracy will be addressed. Nintendo Life gave the game a 5/10, calling the accuracy problems a source of "frankly unfair difficulty."

I get that patches exist and studios can improve games post-launch, but this is a shmup. The entire appeal is memorising patterns and executing with precision. If your hitbox doesn't match what's on screen, you haven't shipped a hard game; you've shipped a broken one. R-Type III is widely considered the best entry in the series, and this remake adds real value with two-player co-op, multiple difficulty modes, and the ability to swap instantly between the new 3D visuals and the original SNES graphics. All of that is undermined when players can't trust what they're seeing. ININ says it will "evaluate how to mitigate those issues as soon as possible," but the game is already out and already scored. A physical release is planned for August, which at least gives the studio a few months to get the digital version into shape before more copies hit shelves. Ports of the R-Type Tactics strategy games are also on the way, rounding out what ININ is billing as an R-Type summer.

Share:

Stay on top of every update — find all the latest patch notes and gaming news at XP Gained. Join our Discord for live patch note alerts and discussion.

Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

Related Posts

Kingdom Hearts 4 trailer screenshot showing Sora in the photorealistic Quadratum world
Gaming News

A Dead Mobile Game Is Now Key to Kingdom Hearts 4

Kingdom Hearts 4's trailer is full of characters from Union X Dark Road, a mobile game that no longer exists. Square Enix still hasn't offered any way to experience its story.

Nathan Lees2 min read
Meccha Chameleon characters hiding in a colorful environment on Steam
Gaming News

$5 Hide-and-Seek Game Outsells Forza and Destiny 2

Meccha Chameleon, a $5 hide-and-seek game where you paint yourself to blend into the environment, has already crossed one million sales and climbed to second on Steam's global top sellers list.

Nathan Lees3 min read