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A Death Star Just Invaded No Man's Sky's Galaxy

Hello Games' latest free update drops a colossal laser-armed construct into No Man's Sky's galaxy, and players will need to unite across three factions to destroy it.

Nathan Lees3 min read
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"The prospect of all existing Travellers converging on a single area of the universe to take the largest space battles to date, against the back-drop of an ominous, mysterious Death Star like construct, with the ability to destroy space station sized objects… is going to make for some exciting weeks ahead," Hello Games boss Sean Murray wrote in the Swarm update reveal. He's not underselling it. The Swarm, which went live today, drops a massive hostile structure called the Hive of Glass into No Man's Sky's galaxy, and it can literally vaporise space stations.

I already covered the patch notes earlier today, but the bigger story here is what this update actually represents. Nearly ten years after its infamously rough launch, Hello Games is still shipping free updates that would qualify as paid expansions at most other studios. The Swarm isn't a balance tweak or a new biome; it's a community-wide war event with faction competition, a boss encounter, new enemy types, and a full expedition. For free. I struggle to think of another live game that has delivered this consistently without a battle pass or premium currency propping it up.

What the Hive Actually Does

The Hive of Glass is a colossal alien starship that hangs above planets, protected by swarms of robotic drones. Its iris opens to fire what Murray calls "the largest weapon we've ever seen in No Man's Sky," a laser capable of destroying freighter fleets and entire space stations. Players are split into three factions via a personality test when they boot up: the Royal, the Sage, and the Weaver. From there, you contribute to a shared war effort tracked in both the Space Anomaly and the Galactic Atlas. The faction that contributes the most gets memorialised permanently.

The expedition itself, Expedition Twenty-Two, runs for approximately eight weeks. Progress is driven by three mission categories: Purge, Restoration, and Sabotage, each affecting the construction of something called the Prismatic Core, which is the key to weakening the Hive. Combat isn't limited to space, either. Crashed swarmer ships now appear on dissonant planets across all game modes, defended by new ground-based planetary swarmers. Salvaging their remains feeds intelligence back to your faction.

As PlayStation confirmed on X, the update is live now across all platforms. Rewards include the six-piece Direwasp customisation set, a new rifle multi-tool, and a jetpack that Murray describes as having "a retro sci-fi feel." The stability side of the patch is solid too, with significant optimisations for freighter battles, improved third-person space combat aiming, and performance fixes specifically targeting Switch, Xbox One, and PS4.

The Helldivers 2 comparisons are obvious, and they're fair. A shared galactic war effort where player contributions shape the outcome, tracked on an external website, with faction competition baked in. But where Helldivers 2 charges full price and runs a rotating storefront, No Man's Sky keeps handing this stuff out for nothing. Hello Games has earned a level of goodwill that most studios would kill for, and updates like The Swarm are exactly why. If you've bounced off No Man's Sky before, a galaxy-scale war against a space station-killing superweapon is a pretty reason to reinstall from Steam or your platform of choice.

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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