$250M Budget, $95M Opening: Moana Tanks for Disney
Disney spent $250 million on a live-action Moana remake nobody asked for. It opened to $95 million globally, barely clearing the bar set by Snow White's infamous flop.

$95 million globally. Against a reported $250 million budget, according to Variety, Disney's live-action Moana opened to numbers that should have executives reconsidering the entire remake pipeline. The domestic haul landed at an estimated $43 million, with international receipts sitting at $52 million. Pre-release projections had the film pulling $60-65 million domestically and up to $75 million overseas. It missed both targets by a wide margin.
To put those numbers in perspective, this opening barely clears the $87.3 million global debut of last year's Snow White, a film so widely mocked that it supposedly resulted in the indefinite delay of Disney's planned live-action Tangled. And Snow White was adapting a film from 1937. Moana came out in 2016. The animated sequel, Moana 2, was in cinemas just a year and a half ago. I struggle to think of a clearer example of a studio cannibalising its own franchise by refusing to let it breathe.
A remake nobody needed
The strangest part of this whole situation is that Disney had a recent proof-of-concept for what works. Live-action Lilo & Stitch crossed $1 billion last year, reviving a property that had been dormant long enough for audiences to feel genuine nostalgia. Moana doesn't have that advantage. It's still an active franchise with a sequel, a TV presence, and theme park attractions. Remaking it now, at a quarter-billion-dollar budget, with Dwayne Johnson reprising Maui and newcomer Catherine Laga'aia stepping into the lead, was a bet that the brand alone would carry the film. Reviews suggest it didn't earn the trip: IGN gave it a 6/10, calling it "a frame-by-frame retelling" that "doesn't do enough to justify being made."
Despite Snow White's failure last year, Disney hasn't shown any real willingness to slow down. Variety reports that Tangled has since resumed development and is expected to premiere in 2028. Live-action versions of Bambi, Hercules, and Lilo & Stitch 2 are also in the works, along with a Gaston-focused Beauty and the Beast project. The assembly line keeps running.
I keep coming back to the budget. $250 million is an absurd amount of money to spend on a film that is, by most accounts, a shot-for-shot recreation of something audiences can already stream at home. Disney's animated Moana cost roughly $150 million in 2016. Spending significantly more a decade later to produce a version critics describe as less interesting is a business strategy that only makes sense if you assume the brand is bulletproof. This weekend proved it isn't.
Moana's stumble lands in a crowded summer, too. Toy Story 5 is approaching $879 million after four weekends, and Universal's Michael Jackson biopic just crossed $1 billion globally, becoming the first biopic to ever hit that mark. Disney isn't competing in a vacuum, and a lukewarm remake of a ten-year-old film was never going to cut through that kind of noise. At some point, the lesson has to sink in: nostalgia has a minimum distance, and Moana hadn't earned it yet.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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