A Solitaire Game Wanted 417 Days of Your Life on Xbox
Age of Solitaire: Build Civilization quietly vanished from the Xbox store this week, taking with it an achievement list so absurd it required over a year of continuous playtime.

Ten thousand hours. That's what Age of Solitaire: Build Civilization asked of Xbox players who wanted to complete its achievement list. Not ten thousand hours of some sprawling RPG or competitive multiplayer grind, but ten thousand hours of Klondike solitaire. That's 417 days of continuous playtime.
The game, developed by Sticky Hands and published by Eggtart, was quietly delisted from the Xbox store earlier this week with no warning or explanation. As reported by TrueAchievements, the delisting means anyone who didn't already own a copy is permanently locked out of what might be the most punishing achievement list ever attached to a card game. Beyond the 10,000-hour requirement, the game also demanded players complete 100,000 games total and win 10,000 games in a row. Lose once at game 9,500? Start over.
I've seen some brutal achievement lists in my time, but this one reads like it was designed as a joke that accidentally shipped. A solitaire game asking for more cumulative playtime than most people will ever put into a single title across their entire lives is unhinged. And the win streak requirement is arguably worse; solitaire has a meaningful luck component, so asking for ten thousand consecutive wins is less a test of skill and more a test of whether you can find an exploit.
According to TrueAchievements, 173 of its members had started the game, with some reportedly close to finishing. Those players can still access it if they purchased a copy before the delisting. Everyone else is out of luck on Xbox, though the game remains available on Steam for anyone who truly wants to commit over a year of their life to digital card flipping.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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