Warhammer 40,000: Rogue Trader Hotfix 1.6.0.472 Notes (11th June 2026)
A quick hotfix tackles the loading screen crash that's been sending players back to the menu, plus dialogue and localization fixes.

Hotfix 1.6.0.472 went live today for Warhammer 40,000: Rogue Trader, and it's doing exactly what a hotfix should: squashing the most annoying bugs that landed with the Infinite Museion DLC.
The big one here is the loading screen crash that's been yanking players back to the main menu. That's kills momentum mid-session, so getting it fixed same-day matters. Beyond that, you're looking at dialogue fixes (including some error speakers that were showing up in conversations), a localization issue with Chinese text, and a few visual glitches like Vedka's portrait displaying incorrectly and a timer staying visible during cutscenes when it shouldn't.
Nothing groundbreaking, but nothing that should have shipped either. Check the full notes below for the complete list of what's been patched.
Full Patch Notes
✓ FixFollowing the release of the Infinite Museion DLC, we're quickly deploying a hotfix that will address a few issues, including the loading scene crash that a number of players seem to experience.
Patch Notes:
- Fixed a crash during loading screens that sent you back to the main menu;
- Fixed an issue where the timer in one of the locations remained visible on the screen during cutscenes. It is now hidden while a cutscene is playing and restored once it ends;
- Fixed a localization display issue affecting Chinese text in the dialogue with Ferrenz;
- Multi-Melta names were arranged incorrectly - fixed;
- Fixed an issue where Calcazar could remain standing at the cogitator for a long time after the cutscene had finished;
- Fixed Error speaker in dialogue at Zarkov;
- Fixed Error speakers in dialogue at the Museion;
- Fixed incorrect Vedka portrait being shown under some circumstances;
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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