Warhammer 40,000: Space Marine 2 Hotfix 12.1 Patch Notes (5th March 2026)
Space Marine 2's Hotfix 12.1 dropped on 5th March with Techmarine perk reworks and a handful of balancing tweaks.

Focus Home and Saber Interactive pushed Hotfix 12.1 for Warhammer 40,000: Space Marine 2 on 5th March, and the Techmarine is the clear focus. The Replenishing Salvo perk has been fixed so it no longer burns its cooldown when your equipment is already full, which was a quietly annoying bug for anyone leaning on that build.
The bigger change is to Battlefield Repairs, which has been fully reworked. The new version reads: "Any Squad Member restores 1 additional Armour Segment for each Finisher of Majoris or Extremis enemy." That's a meaningful shift from whatever it was doing before, tying armour recovery directly to aggressive play rather than passive uptime. Inexorable Salvo also gets a buff, extending its effect for an additional 15 seconds after the ability deactivates.
For a hotfix, there's enough here to warrant a second look at your Techmarine loadout before your next Operations run. Full patch notes below.
Techmarine
- **Replenishing Salvo **perk will not activate its cooldown when player has max equipment.
- Reworked **Battlefield Repairs perk. New description: “Any Squad Member restores 1 additional Armour Segment for each Finisher of Majoris or Extremis enemy.”
- Inexorable Salvo perk buffed: ”The effect lasts for an additional 15 seconds after deactivation of ability.”
- Decapitating Stratagem perk now correctly restores ability once it's fully empty. Previously it could restore ability after the first shot, if the player got a lucky kill, meaning that full ability restoration was mostly wasted.
- Fixed cost of some Techmarine perks.
GENERAL FIXES
- Crash fixes.
- Fixed an issue that was blocking progress on Disruption (softlock after the Heldrake scene).
- Added a voice preview in the voice selector menu.
- Fixed an issue with Voice Pack VOs being not as loud as the rest of VOs.
- Fixed an issue where Tarantula turrets could move a little bit after activation.
- Lots of minor collision fixes on Disruption.
- Lots of minor issues with various Battlefield Conditions.
- Minor customisation fixes.
- Minor localisation fixes.
- Minor UI fixes.
The full patch notes are available from the game's official channels.
Stay on top of every update — find all the latest patch notes and gaming news at XP Gained. Join our Discord for live patch note alerts and discussion.
Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
Related Posts

Warhammer 40,000: Space Marine 2 Hotfix 13.2 Notes (9th June 2026)
Siege Mode gets a major rebalance with enemy scaling adjustments and Atonement tweaks, while several perks finally get their cooldown bugs fixed.

Warhammer 40,000: Space Marine 2 Hotfix 13.1 Notes (28th May 2026)
Hotfix 13.1 rolls back the Gunstrike damage changes from 13.0 and brings a batch of Siege Mode additions alongside a long list of perk and crash fixes.

Warhammer 40,000: Space Marine 2 Patch Notes 13.0 (21st May 2026)
Space Marine 2 rolls into its third year of support with Patch 13.0 dropping today. Here's the full changelog.