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Patch Notes1 min read

Unturned California 2 Patch Notes (30th April 2026)

Six years in the making, California 2 is here, and at roughly 6x the size of its predecessor, it's the largest map Unturned has ever shipped.

Nathan Lees
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Six years. That's how long the California 2 team has been building what the developers are calling Unturned's biggest and most content-packed map of all time, and the 3.26.3.0 update landed today to prove it. At roughly 6x the size of California 1, this is not a remaster with a fresh coat of paint, it's a ground-up expansion with deep endgame Deadzone progression, 100+ NPC quests across multiple safezones, a bespoke soundtrack, and secrets that'll keep players busy for a long time.

For anyone who's played Unturned for years and felt like the endgame dried up fast, the multi-tier Deadzone structure here looks like a answer to that. There are also free playtime drops running from today through May 28th, new achievements, and full text translations into Simplified Chinese, Traditional Chinese, Russian, and Ukrainian.

Beyond the map itself, 3.26.3.0 includes a performance improvement for maps with high zombie counts, a fix for custom asset bundles incorrectly overriding core assets, and several skin emissive texture corrections. Full patch notes below.

Full Patch Notes

We're proud to unveil 6+ years of work and collaboration on Unturned's biggest and most content-packed map of all time: welcome to the Golden State of California!

DEEP ENDGAME: The extensive progression doesn't end at the first or even second tier of Deadzone, but goes further, offering bigger and better rewards for those willing to take risks.

PVE FRIENDLY: With several NPC safezones offering 100+ quests and countless activities, easter eggs, secrets, storylines, and hidden locations to discover you'll be kept plenty busy.

TRULY MASSIVE: At roughly 6x the size of California 1 this is far more than a remaster, it's our greatest undertaking to date. (That's not even counting the underground and secret out-of-bounds areas!)

BESPOKE SOUNDTRACK: Enjoy new music for many unique areas of the map!

TRANSLATED: All of the map's text is translated into Simplified Chinese, Traditional Chinese, Russian, and Ukranian!

New Achievements

Free Items

New playtime drops are available for the duration of the event! (April 30th through May 28th)

Premium Items

This project was created by August, Clue, Nolam, Spebby, Sultan, and Tiway. If you enjoy the map and would like to support them, consider checking out their new themed items in the Stockpile:

Red Mystery Box

Red Bundle

Operator Bundle

Blue Mystery Box

Blue Bundle

Crystalmancer Bundle

Special thanks from the California 2 team to alamogordo_, ashsswag, Big Raider, cucuycharles, Dylan Rhodes, Flodo, LIMONN, MCrow, Nardo, Neonik, Phoebe, Rexmeck, Skypoint, Spyjack, staswalle, and all of the testers who have supported the development of the map over the years.

California 2 Cosmetics Showcase

California 2 Bug Report Thread

California 2 Feedback Thread

California 2 on the Steam Workshop

FAQ

What happened to the "Environmental" map?

"Environmental" in the "Next Curated Map Teaser" post was referring to the environment of the next map (California 2), not a map named Environmental. Our apologies for this miscommunication!

What is a Curated Map?

Curated maps are high-quality, community-led projects integrated into the game through the Steam Workshop. Throughout development we introduce new features to accomplish the team's vision, pushing forward the boundaries of the game's modding support.

Newly released curated maps are automatically downloaded with the base game while they're being promoted. They can also be installed or uninstalled at any time through the map's Steam Workshop page or from your in-game mod list.

How do I report a bug I found on California 2?

Please report bugs directly to the map team on the Steam Workshop page:

California 2 Bug Report Thread

How can I share feedback about California 2?

You can share feedback on the Steam Workshop page:

California 2 Feedback Thread

How do I play California 2 on my multiplayer server?

  1. Install the map by adding its Workshop file ID (3707778928) to your server's WorkshopDownloadConfig.json file.
  2. Load the map on startup by adding the Map California2 option to your server's Commands.dat file.

WorkshopDownloadConfig.json Documentation

Commands.dat Documentation

Can I preserve my 100% completion status without returning to the game?

Players with 100% completion status who moved on from the game (Unturned is more than 11 years old now!) have shared feedback they want to maintain their 100% status without playing new maps. As a compromise, we've added an "-UnlockSteamAchievements" command-line flag to unlock all Steam achievements. To use this, add the flag (without quotes) to the game's launch options and run Unturned.

Our best wishes and good luck to everyone playing through the map to unlock the achievements, have fun!

3.26.3.0 Changelog

Most additions for California 2 were introduced over the past four years. (The map's been in development for 6+ years!) This update still contains a few changes, however:

Changed

  • Slightly improve performance for maps with high (1k+) zombie counts.
  • Lowered stacked Experience Beret hour counts to line up with 2x, 3x, 4x.

Fixed

  • Custom asset bundles in Unturned/Bundles folder incorrectly overriding core asset bundle. (Thanks hyjhkt and DiFFoZ!)
  • Capturing cosmetic preview for items containing world-space particles. (Thanks TSB!)
  • Symbiont Peacemaker skin emissive texture. (Thanks djrus69!)
  • Spike in terrain on Yukon near the coast. (Thanks JoraShmel!)
  • Order of items null checks in drop item request. (Thanks GazziFX!)
  • Kick cheaters sending unrequested screenshots to server. (Thanks aerodakdev!)
  • Toy Ace, Sweet Sprinkles Avenger, Toy Avenger, Banana Desert Falcon, Old Soldier Desert Falcon, Yellowcake Maschinengewehr, and Yellowcake Yuri skin emissive textures. (Thanks Molt!)
  • Clothing takes priority over cosmetics transfers mythical positioning.
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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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