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Patch NotesUnturned3.26.2.3

Unturned 3.26.2.3 Patch Notes (23rd April 2026)

Unturned's latest patch tightens up sentry logic, squashes two race conditions, and corrects a Hanuberry Seed harvesting bug that was handing out the wrong item.

Nathan Lees2 min read
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Small patch, but a couple of fixes here are more meaningful than they first appear. 3.26.2.3 is live for Unturned today, and the sentry change alone is going to matter for anyone running a base with vehicles parked nearby.

Previously, sentries would only stand down for a vehicle's driver if they were the owner. Now any passenger counts, provided they own the sentry, which means your teammates riding shotgun won't get lit up pulling into your own compound. The patch also extends the auto-removal of particle systems on server prefabs beyond just renderers, which is a quiet server-side performance tidy-up. On the bug side, two race conditions during asset loading have been fixed, the Hanuberry Seed was harvesting the wrong item entirely, and the No. 5 Blowtorch skin had a metallic effect that was far too aggressive. None of these are earth-shattering, but race conditions during loading are exactly the kind of subtle issue that causes intermittent crashes players struggle to reproduce, so getting those closed out is a positive.

Here's everything that changed.

Full Patch Notes

Nerf

Added

  • Quadruple-stacked Experienced beret.
  • Dialogue command for testing specific dialogue assets. (/dialogue guid)

Changed

  • Sentries ignore vehicles if any passenger is their owner, not just the driver. (Or if locked by sentry's owner/group, as before.)
  • Levels can prevent selection if dependent workshop files are missing.
  • Particle systems are auto-removed from server prefabs. (Previously limited to particle system renderers.)

Fixed

  • Two race conditions when loading assets. (Thanks DiFFoZ!)
  • Hanuberry Seed harvesting for wrong item. (Thanks Kcah951!)
  • No. 5 Blowtorch skin metallic overly strong. (Thanks Umbra!)
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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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