Total War: Warhammer III Hotfix 8.0.2 Patch Notes (2nd June 2026)
Hotfix 8.0.2 trims Tiger Warrior costs and squashes a handful of Cathay crashes that have been plaguing players since Update 8.0.

Tiger Warriors were clearly priced a touch high out of the gate. Hotfix 8.0.2 drops today and its most player-facing change is a round of recruitment and upkeep cost reductions across the Tiger Warrior roster, with Dual Axes seeing the sharpest cut from 1200 down to 1000 gold. If you've been eyeing those units but bouncing off the cost, this makes them a more reasonable proposition.
Beyond the economy tweaks, this is largely a stability pass for the Cathay content that arrived with Update 8.0. Two end-turn crashes are fixed, the Armies of Shang-Yang panel no longer locks up, and Zhao Ming's Goals now properly include Tiger Warriors in melee infantry buffs. That last one was a fairly obvious oversight given the entire update was built around these units, so it's good to see it addressed quickly.
A few fixes extend beyond Cathay: Norscan homeland settlements were misconfigured blocked Warriors of Chaos vassalization, Epidemius' Tally of Pestilence now counts plague spread correctly, and the AI's habit of blasting AOE spells at single targets in battle has been corrected. Small stuff, but the kind of persistent annoyances that add up over a campaign. Here's everything that changed.
Full Patch Notes
▲ Buff▼ Nerf✓ Fix◆ TweakHey folks,
We have another Hotfix for you today, including some cost balancing to Tiger Warriors and some crash fixes, as well as some additional bug squashing and adjustments.
As always, if you run into any new issues after updating please report them over in our bug reporting forum.
See you on the battlefield!
— Steve // Senior Community Manager
Campaign
Cathay/Tiger Warriors:
- Reduced campaign costs for some Tiger Warrior units:
- Tiger Warrior Iron Claws:
- Recruitment = 1700 > 1600 per unit
- Recruitment = 1550 > 1400 per unit
- Upkeep = 300 > 275 per unit
- Recruitment = 1200 > 1000 per unit
- Upkeep = 250 > 225 per unit
Other:
- Fixed an issue where some Norscan homeland settlements were incorrectly set up, causing Warriors of Chaos factions to be unable to vassalize their respective Norscan factions when conquering the settlements
- Fixed an issue so that When playing as Skarbrand in the Realms of Chaos campaign, the mission "Chaos Invasion: Despoilers" should now spawn a fully functional Cultist of Khorne. Note that this will not affect save games where the mission has been already started or completed
- Fixed an issue so that Epidemius' Tally of Pestilence should now properly count plagues that spread to settlements
Battle
- Resolved a problem where the AI was constantly prioritizing single entity targets for AOE spells
- Fix a softlock that would occur when opening the Unit & Spell browser after a Mirror of Madness battle
- Fixed an issue so that the Sky Lantern Gunner crew's effective range is now aligned with the sky lantern's
- Fixed an issues with Bhashiva's teleport attacks not playing their sound effects in quest battles
⚠ IMPORTANT
If you experience any issues after downloading the update, please take a moment to Verify the integrity of the game files first to ensure there were no issues when downloading. A step-by-step guide can be found in this article.
If the issues persist, please visit our support site for additional troubleshooting steps and assistance.
🧱 MOD WARNING
Please note that user-generated mods may have compatibility issues with new game updates. If you are encountering performance or stability issues following a release, is recommended that you disable any mods you're running. If you continue to experience issues, please visit our support site for additional troubleshooting steps and assistance.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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