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Article header image for The Division 2 [TUY8S1.3] Rise Up Stretch Goals Notes (25th May 2026)
Patch Notes1 min read

The Division 2 [TUY8S1.3] Rise Up Stretch Goals Notes (25th May 2026)

The Division 2's latest update brings Rise Up Stretch Goals, a new Exotic Pistol, and some long-overdue Prototype Gear buffs.

Nathan Lees
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The Whiplash Exotic Pistol is the headline grab in TUY8S1.3, available today by completing the Rise Up Climax Mission on Master difficulty. Its core talent rewards patient weapon swapping with a full reload of your primary and secondary, plus a 50% damage boost until the magazine runs dry, a high-ceiling pickup for anyone who likes building around swap speed.

The Prototype Gear augment buffs are the change I'd actually pay attention to. Synesthesia's Level 10 cap jumps from 30.1% to 98% across seven augments, and Anomaly nearly doubles. These aren't minor number tweaks; if you've been sleeping on Prototype builds, the ceiling just moved considerably.

Escalation Tokens no longer reset between seasons, which is a straightforward win for players who grind slowly or dip in and out. Rise Up Stretch Goals open June 2 once you hit Tier 100, and everything on the track is free, no Premium Battle Pass required. The complete notes are below.

Full Patch Notes

RISE UP STRETCH GOALS

Rise Up Stretch Goals begin on June 2 and will be available until the end of the season.

Once you reach Tier 100 of the Season Pass, this extension track becomes accessible, giving you the opportunity to continue earning additional rewards. As always, everything in Rise Up Stretch Goals is available on the free track, so no Premium Battle Pass purchase is needed to take part.

This extension features two cache types, the Rise Up Cache and the Prestige Rise Up Cache. The Prestige version is earned in the same way as the standard cache and appears as the Tier 10 reward on the track, but it offers stronger guaranteed rewards and improved chances for bonus drops.

RISE UP CACHE CONTENTS

Each Rise Up Cache contains guaranteed seasonal items and crafting materials, with additional chance-based drops:

[table equalcells="1" colwidth=","]

Vanity Items

High chance per cache

Backpacks – 2 pieces.

Arm Patches – 3 pieces.

Weapon Skins – 3 pieces.

Rare Named Items

Moderate drop chance

Lexington, Stack Broker, Turmoil, Caretaker, Shield Splinterer, Huntsman, Handbasket, The Harvest, Chill Out, Quickstep, First Bloom, Hunter-Killer, First Sight, Sleigher, Slingshot, Oh Carol, Festive Delivery, Snow Machine, Bell Ringer.

Seasonal and Special Exotics

Moderate drop chance

Agitator, Investor, Nemesis, Liberty, Chatterbox, Dodge City Gunslinger’s Holster, Ridgeway’s Pride.

Exclusive Exotics

Rare drop chance

Regulus, Eagle Bearer, Ravenous, Bighorn, Ouroboros, Provocator, Birdie's Quick Fix, Tinkerer, Tempest, Blacklisters, Sheriff.

PRESTIGE MUTINY CACHE CONTENTS

The Prestige Rise Up Cache upgrades the standard Rise Up Cache with stronger guaranteed rewards and improved chances for bonus drops.

Each Prestige Rise Up Cache also contains guaranteed seasonal items and crafting materials, with additional chance-based drops:

  • Vanity Items – Guaranteed drop.
  • Rare Named Items – Guaranteed drop.
  • Seasonal and Special Exotics – High drop chance with each cache.
  • Exclusive Exotics – Moderate drop chance with each cache.

CLIMAX MISSION

The Rise Up Climax Mission becomes available on May 26. Completing it on Master difficulty for the first time guarantees the Whiplash Exotic Pistol as a special reward. After that, Whiplash can still drop on repeat completions, with higher difficulties offering better chances.

[table equalcells="1" colwidth=","]

Whiplash

Exotic Pistol

Talent Faster Than Reloading

Having this weapon holstered for 5s reloads and primes it. While primed, swapping to this weapon reloads you Primary and Secondary weapons and grants +20% Rate of Fire and +50% Weapon Damage until its magazine is emptied.

Reloading or swapping from this weapon before its magazine is emptied will remove its stat bonuses.

Weapon Mods:

Optics: +10% Critical Damage

Underbarrel: + 50% Swap Speed

Magazine: + 10% Critical Chance

MULTIPLIER EVENT

Gear Set Surge – Resource Multiplier Event

  • Runs May 26 – June 2
  • During the event, all Gearset Materials drops from available sources will be doubled.

Season Pass XP x2 Event

  • Starts June 2.
  • During the event, Season Pass XP earned from Priority Objectives, the Seasonal Journey, Weekly Projects, Manhunt Scouts, and general world activities will be doubled.
  • Please note that this multiplier only applies to the main Season Pass progression and does not affect Stretch Goals.

IMPROVEMENTS, FIXES, AND KNOWN ISSUES

IMPROVEMENTS

PROTOTYPE GEAR

Increased the scaling values for several Prototype Gear Augments:

[table equalcells="1" colwidth=",,,,,,"]

Augment

Previous Level 1

Previous Increase per Level

Previous Level 10

New Level 1

New Increase per Level

New Level 10

Quantum

1%

0.20%

2.80%

1%

0.40%

4.60%

Amalgam

0.50%

0.20%

2.30%

1.60%

0.30%

4.30%

Anomaly

2%

0.30%

4.70%

4%

0.5%

8.5%

Synesthesia

2.50%

0.20%

4.30%

5%

1%

14%

At seven Level 10 Augments, the maximum total values are now:

[table equalcells="1" colwidth=",,"]

Augment

Previous Maximum

New Maximum

Quantum

19.60%

32.20%

Amalgam

16.10%

30.10%

Anomaly

32.90%

59.5%

Synesthesia

30.10%

98%

ESCALATION

  • Escalation Tokens will no longer reset at the end of the season.
  • While our original plan was for Escalation Tokens to reset with each new season, we have since moved away from this decision. Any Escalation Tokens you have earned will remain available after the season ends, so you can continue using them in future updates.
  • Gear Mod and Skill Mod Targeted Loot in Escalation will now provide drops.
  • Drops will use Heroic-level roll chances from Tier 0 to Tier 4, and Legendary-level roll chances from Tier 5 onwards.

OTHER

  • Improved the Matchmaking Station menu in the Base of Operations and Safe Houses to make the Retaliation matchmaking option easier to find. \[TCTD2-375]
  • Field Proficiency Caches can now be opened without the hold animation.

FIXES

  • Fixed the issue where ECHOs collected before Y8S1.2 did not count toward the “Library of Congress” Classified Assignment collection progress. \[TCTD2-3225]
  • Fixed the issue where overly bright lighting could appear in The Summit on PlayStation 5.
  • Fixed the issue where the same hold input could be assigned to both “Escalate Mission” and “Open Global Events,” causing a double input conflict on keyboard and controller.
  • Fixed an issue where the “Busy Little Bee” Talent could grant a higher damage bonus than intended.
  • Fixed the issue where the Big Alejandro Blueprint could not be obtained from the NY Kill Squad Cache.
  • Fixed the issue where aiming down sights with the Agitator Exotic Weapon could incorrectly force a scoped-in view. \[TCTD2-3201]
  • Fixed the issue where Master difficulty could fail to appear when switching between Manhunt Climax Missions located in the same area. \[TCTD2-119]
  • Fixed the issue where restarting the Library of Congress Classified Assignment after completing it could block mission progression by preventing a required door from opening.\[TCTD2-2084]

KNOWN ISSUES

  • Enemy NPCs affected by regular fire from exploding canisters, weapons, or skills may not display the purple flame VFX or Corrosion debuff icon, even when Corrosion is active.

If you encounter any issues you’d like to report, please use our Bug Reporter.

We appreciate the community’s contributions, reports and voting help us prioritize issues, and you can expect more of the top reported bugs to be addressed in future updates.

/The Division 2 Team

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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