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Patch Notes1 min read

Supermarket Simulator Patch 1.2.8 Notes (21st April 2026)

The restocker system has been rebuilt from scratch in Patch 1.2.8, alongside a Quick Save feature and a wave of long-overdue bug fixes.

Nathan Lees
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The restocker system getting a complete rewrite is the headline here. Developer PR Games confirmed in Patch 1.2.8 that the system was rebuilt from the ground up to tackle stuck restockers, flying boxes, and general erratic behaviour. If you've been watching your staff phase through shelves or refuse to collect from vehicles after a save load, this should fix it.

Beyond that, the update adds Quick Save via F5, which is a small addition that'll save a lot of frustration for anyone who's lost progress to a crash. There are also optimisations to the Baker NPC and checkout screens for low-resolution displays, plus restockers will now actually open vehicle trunks when collecting boxes, which apparently wasn't happening before.

The fix list runs long, covering everything from invisible freezer colours to NPCs skipping the restaurant entirely. The team notes that missing product issues and invisible carried items are still being investigated. Full patch notes below.

Full Patch Notes

Hello Traders!

We’ve just released Patch 1.2.8, featuring a complete rewrite of the restocker system, along with a large number of fixes and improvements to enhance your gameplay experience.

We’re continuing to monitor feedback closely and will keep working to resolve issues as quickly as possible.

Major Changes :

  • Rewrote the restocker system from the ground up to address issues such as getting stuck, flying boxes, and other behavior-related problems.

Improvements & Optimizations :

  • Added Quick Save functionality (Key: F5).
  • Optimized the Baker NPC’s baking behavior.
  • Optimized checkout and scale screens for low resolutions to better support selected languages.
  • Restockers now open vehicle trunks when collecting boxes.
  • Added a warning screen for Steam initialization problems.
  • Added high latency warning messages for online sessions.

Fixes :

  • Fixed an issue where the minimap could become visible inside the store.
  • Fixed an issue where purchasing green groceries from the local market did not trigger vegetable mission requirements.
  • Fixed an issue where online order paper bags placed by a client would disappear if left in the trunk after the client left the game.
  • Fixed animation issues with the Shoplifter Tutorial NPC.
  • Fixed an issue where an infinite loading screen could occur if a boxed category sign existed in the save file.
  • Fixed an issue where restockers did not collect boxes from vehicles after loading a save.
  • Fixed an issue where some boxes became uninteractable immediately after purchase.
  • Fixed an issue where boxes collected from vehicles by restockers could have incorrect scaling.
  • Fixed an issue where product names could disappear on the Market Cart screen after loading a save file.
  • Fixed an issue where boxes in the vehicle trunk could become uninteractable.
  • Fixed an issue where moving a vending machine would not properly remove its icon from the minimap.
  • Fixed an issue where freezers did not render with the selected color.
  • Fixed an issue where empty boxes in the vehicle trunk would play the open box animation during sorting.
  • Fixed an issue where boxed ice cream stands would reset after loading a save file.
  • Fixed an issue where trees in the park appeared to float above the ground.
  • Fixed an issue where NPCs would not visit the restaurant.

What We’re Working On

  • Some players are still experiencing missing product issues, we are actively investigating and working on a solution.
  • Various issues related to online orders.
  • Products becoming invisible when carried and placed from crates.
  • Additional gameplay improvements for Baker NPC.

More updates are on the way, so stay tuned!

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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