
Starship Troopers: Extermination Hotfix Update (9th April 2026)
Hotfix 1.10.1 is live for Starship Troopers: Extermination, cleaning up a wave of M-11E Babar bugs and rebalancing Operation Stalwart Sanitation.
Hotfix 1.10.1 dropped for Starship Troopers: Extermination on April 9th, and it's a focused bug-fix pass rather than a content drop. The M-11E Babar takes up most of the changelog, which makes sense given how many rough edges the vehicle launched with.
The Babar fixes are extensive. Sky spawns, floor clipping, collision with unbuilt blueprints, friendly fire from Chemical Grenades and fire-over-time effects, broken Holo Trajectory aiming, the vehicle not registering in capture zones. That's a lot of issues for one piece of kit. Credit where it's due, the team has clearly been tracking feedback closely. X-11 also gets Babar support enabled this patch, alongside TAC Fighters, which fills out the map's feature set properly.
Operation Stalwart Sanitation gets a notable rebalance too: corpse requirements jump from 10,000 to 12,500 while the mission timer drops from 20 minutes to 15. That's a tighter, more demanding window and will likely shake up how squads approach the mode. The Scorpion bug's laser damage being higher than intended is also quietly fixed here, which is the kind of thing that quietly warps difficulty without players ever knowing why.
Full patch notes below.
Full Patch Notes
Update 1.10.1 will be available for troopers to download at 10 AM PT (GMT-7) on April 9th, 2026.
This patch is a collection of bug fixes. If you'd like to discuss Update 1.10.1 with your fellow troopers, please feel free to join the Starship Troopers: Extermination Community Discord!
Known Issues
- Sometimes the M-11E Babar might spawn at precarious locations on X-11. They still should be mountable.
Highlights
- Added ‘Resupply Babar’ Xp reward for resupplying an M-11E Babar with Ammo.
- M-11E Babars are now enabled on X-11.
- Canister kills should no more instantly mark the player as a traitor.
Audio
- Added SFX for trooper punch when reloading the Liberator.
Gameplay & General Fixes
- M-11E Babar Fixes
- Fixed an issue where Troopers inside an M-11E Babar could not Ping.
- Added additional spawning locations for M-11E Babars on Agni Prime.
- Fixed issues where M-11E Babars were spawning in the sky at some spawn locations on Agni Prime.
- Fixed issues where M-11E Babars would spawn partially inside the flor.
- Fixed an issue where M-11E Babars could collide with unbuilt Wall and Bunker blueprints.
- Fixed an issue where M-11E Babar won’t be enterable if the last player left it mid air.
- Fixed an issue where M-11E Babar wasn’t counting in capture zones.
- Fixed an issue where M-11E Babar was taking friendly damage from Chemical Grenades and Fire damage over time effects.
- Fixed an issue with M-11E Babar’s Holo Trajectory aiming incorrectly.
- Adjusted the bug corpse requirements for OSS. OSS will now require 12,500 corpses to complete (was 10,000 corpses).
- Adjusted the time limit for OSS. OSS will now have a 15 minute Mission timer (was 20 minutes).
- Fixed an issue during OSS where the countdown timer warning reminders would display the incorrect time.
- Fixed an issue during OSS where the final Victory announcement was not playing.
- Fixed an issue when clearing corpses where a large explosive could cause a fountain of bug gibs to spawn in the incorrect locations.
- The XU-9 Spitshine will now consume reserve ammo.
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Written by
Nathan LeesGaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.
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