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Patch Notesskate.0.31.2

skate. 0.31.2 Patch Notes (15th June 2026)

0.31.2 tackles crashes tied to the Pause menu, Skatepedia, and tattoo customization, while moving cars take a 24-hour break.

Nathan Lees3 min read
skate. skateboarding game UI showing patch update 0.31.2 on screen
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0.31.2 went live today, and it's primarily a stability sweep. The big one: moving cars in San Van were crashing the game entirely, so they're being yanked for at least 24 hours while the team monitors the fix. Not ideal if you were enjoying traffic chaos, but a crash is worse than no cars.

Beyond that, this patch hammers out a bunch of annoying bugs. The Pause menu was causing crashes when you opened it near Grabster interactions, tattoo customization could tank the game, and there was a weird issue where the UI looked desaturated or had visual artifacts. Party joining is also fixed, players were getting dumped into random groups instead of their friends' parties, which is kills session flow.

There's also a hardware check now: if you're trying to run skate. On a PC with fewer than four cores, you'll get a message explaining why it won't boot instead of just crashing. That's a small quality-of-life win for anyone with older hardware. Check the full notes for the complete list of fixes.

Full Patch Notes

Fix Tweak

Bug Fixes - General

  • Fixed various Stability Fixes.
  • Fixed an issue where skate. would freeze when opening Skatepedia from the Toolbox after exiting the Store.
  • Fixed an issue where Players were put in a random Party when attempting to join a friend's Party.
  • Fixed an issue where opening the Pause menu next to Grabster interactions could cause a crash.
  • Fixed an issue where interacting with Tattoos in the Customization menu or skate Pass could cause a crash.
  • Fixed an issue where the UI would look desaturated, or have small artifacts on screen.
  • Fixed an issue where players would be unable to toggle between other players while Spectating.
  • Fixed an issue where the Spectate and Report buttons were not responsive when accessing a friend's RIP Card from the Map.
  • Fixed an issue where some San Van’s moving cars became invisible but maintained their collision after changing World Traffic setting Off and On.
  • Fixed an issue where some of the yellow rails in Community Parks were not casting their intended shadows.
  • Fixed an issue where PCs under the minimum required specs with less than four cores would crash on boot.
  • Developer’s Note: Now, if a player tries to boot up skate. with a PC that has less than four cores, they’ll see a UI message to inform them they lack the appropriate hardware and can’t play.
  • Fixed an issue where moving cars in San Van were causing skate. to crash.
    • Developer’s Note: Moving Cars will not return to San Van until at least 24 hours after Update 0.31.2 goes live. We’ll use this time to monitor the stability of the fix before adding moving cars back in.
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    Written by

    Nathan Lees

    Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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