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Article header image for skate. 0.30.5 Patch Notes (13th April 2026)
Patch Notes1 min read

skate. 0.30.5 Patch Notes (13th April 2026)

Maintenance hits April 14 and brings a solid round of physics and trick fixes alongside some handy co-op and gesture improvements.

Nathan Lees
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Falling through the map is one of those bugs that never stops being funny until it happens mid-run and costs you a perfect score. The 0.30.5 update addresses it directly: you'll now teleport to a safe location instead of disappearing into the void. Maintenance is scheduled for April 14 at 9:40 a.m. PDT across all platforms.

The trick physics fixes are the real meat here. Double grind glitches were accidentally made harder to pull off, Hippy Jumps were failing to land, and Late flip tricks on flat ground weren't applying the points modifier they should have been. If any of those were quietly ruining your sessions, this patch has you covered. The fix for rolling off a building edge causing an unintended wipeout is also a welcome one.

On the feature side, you can now move while performing several gestures including the Running Man Dance and Weightless Walk, and co-op gets a small but useful UI addition showing which party members are eligible to visit Isle of Grom. Nothing earth-shattering, but 0.30.5 reads like a patch that actually listened to player frustration reports. The complete notes are below.

Full Patch Notes

0.30.5 Patch Notes | All Platforms | Maintenance Begins: April 14, 9:40 a.m. PDT

Feature Updates

Stability

  • You will now teleport to a safe location if you fall through the map.

Co-op UI

  • You can now see which members of your party are able to visit Isle of Grom for co-op play.

Gestures

  • Added the ability to move while performing the Anarchy Bunny, Murder Bunny, Paddy's Lucky Heels, Soul Train, Spinaroo, Running Man Dance, and Weightless Walk Gestures.

Bug Fixes

  • Fixed an issue where double grind glitches were harder to perform.
  • Fixed an issue where contact force wipeouts were not triggering correctly.
  • Fixed an issue where offboard bounce pad boosts sometimes didn’t trigger.
  • Fixed an issue where Hippy Jumps would unintentionally fail to land.
  • Fixed an issue where landing in a Boardslide after a Darkslide was not consistent.
  • Fixed an issue where rolling off the edge of a building would cause you to wipe out.
  • Fixed an issue where you would be stood up automatically after falling in certain situations.
  • Fixed an issue where a dropped skateboard wouldn’t roll down slopes as expected.
  • Fixed an issue where Late flip tricks on flat ground were missing the Late points modifier.
  • Fixed an issue where drop ins would sometimes cause you to runout.
  • Fixed an issue where a character would sometimes get stuck in collision during certain Stunt Challenges.
  • Fixed an issue where Tasks would not progress after rollover until the player opens the Task menu.
  • Fixed an issue where the Big Billboard goal in the Large Barge Own the Lot could not be completed.
  • Fixed an issue where Legacy skate.Pass titles had missing thumbnails.
  • Fixed an issue where Community Park timers were missing the day indicator.
  • Fixed an issue where owned items in a Product Box were not greyed out in the UI.
  • Fixed some instances of an issue where your skateboard’s wheels would spin in the wrong direction.
  • Fixed multiple issues where various UI indicators highlighting new items were not cleared after viewing them.
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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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