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Patch Notes1 min read

PAYDAY 3: Update 3.5.1 Changelog Patch Notes (22nd May 2026)

A quick hotfix lands for PAYDAY 3, sorting out broken Overkill weapon perks and some rough assault wave timing on Turbid Station.

Nathan Lees
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Three days after Update 3.5 dropped, Starbreeze is already back with a follow-up. Update 3.5.1 is rolling out today across all platforms, targeting a handful of issues that slipped through from last week's bigger patch.

The Overkill weapon fixes are the most pressing changes here. The Devastator's perk wasn't triggering correctly, the Berserker perk on The Sociopath wasn't restoring player health as intended, and the Interceptor was outright invisible for some players. All three are addressed in this hotfix, which matters given that the entire Overkill weapon overhaul was a headline feature of 3.5. Turbid Station also gets some tuning: assault waves were ending too quickly and the retreat phase between waves could be extremely short, which made the loud rework feel more chaotic than designed. The PUBG collab contract gets a tweak too, swapping out the fourth challenge from Boys in Blue (Hard+) to 99 Boxes (Hard+).

Starbreeze notes that rollout timing may vary by platform, but all versions should be updated today. Everything in the update is listed below.

Full Patch Notes

Hello heisters!

We are now rolling out a new Hotfix to address some of the issues that came up with the 3.5 Update, including the contracts for the collaboration items.

As the hotfix is deployed, it may take longer for some platforms to receive the update, but all platforms will be updated today.

Changelog

  • Changed the fouth challenge in the PUBG collaboration contract from Boys in Blue (Hard+) to 99 Boxes (Hard+)
  • Fixed the Devastator Overkill Weapon perk not triggering correctly.
  • Adjusted the assault wave length on Turbid Station to prevent them ending too quickly.
  • Fixed the Berserker perk for The Sociopath Overkill Weapon not properly giving players health.
  • Fixed the issue causing the Interceptor Overkill Weapon to not appear for some players.
  • Normalized the duration of the police retreat phase between assault waves to prevent very short breaks between waves.
  • Turbid Station
  • Normalized the duration of the police retreat phase between assault waves to prevent very short breaks between waves.
  • Adjusted the assault wave length to prevent them ending too quickly.

Have a great weekend!

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Written by

Nathan Lees

Gaming journalist and founder of XP Gained. Covering patch notes, breaking news, and updates across 160+ games.

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